In MOO2 "mining" was somewhat determined by the mineral abundance of the planet. Then you would construct things based upon your manufacturing ability (primarily determined by the number of workers and what facilities you had constructed on the planet. Manufacturing was also influenced by race.)
Now, in MOO3 these two abilities are seperate. Does anyone know how this will work in game terms? Sorry for being so uniformed but I think I just realized they were even seperate.
Now, in MOO3 these two abilities are seperate. Does anyone know how this will work in game terms? Sorry for being so uniformed but I think I just realized they were even seperate.
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