well, I made the tech screen this weekend. The biggest problem I had was that it was difficult to not spend hours playing the game while I was trying to make sure all of the features are accounted for. I ended up playing for about 4 hours on Sunday.
The tech screen is attached. The only thing missing is the light bulb graphic, which will be a trivial addition. If the game weren't so addictive, I would have finished it on Sunday!
This was a fairly complex screen because there are a lot of interactions between the various widgets. Getting the sliders to work in unison was probably the hardest thing, and it wasn't really that hard -- just time-consuming. The "Known Techs" should be a scrolling list once it is populated with enough techs to fill it up. When you select one in the list, its description will show up in the bottom.
I'll probably do the 'Races' or 'Planets' screen next.
The tech screen is attached. The only thing missing is the light bulb graphic, which will be a trivial addition. If the game weren't so addictive, I would have finished it on Sunday!
This was a fairly complex screen because there are a lot of interactions between the various widgets. Getting the sliders to work in unison was probably the hardest thing, and it wasn't really that hard -- just time-consuming. The "Known Techs" should be a scrolling list once it is populated with enough techs to fill it up. When you select one in the list, its description will show up in the bottom.
I'll probably do the 'Races' or 'Planets' screen next.
Comment