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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
(sounds like the guys on the IG forum are gonna get what they seem to want--that is being kept totally in the dark until after its gold)
This would be for the best. Keeps people like me from complaining. I was hoping it was going to be in stores on the 4th. Looks like it will be a bit longer. Oh well.
This would be for the best. Keeps people like me from complaining. I was hoping it was going to be in stores on the 4th. Looks like it will be a bit longer. Oh well.
Its for the best provided its out in the next 30 days If they miss christmas without saying a word, then I suspect public opinion might go a tad sour
the march 29 delay was for a whole quarter(from q2 to q3)
the next for 56 days(from the last day of q3 to nov 26)
the last one for just 8 days(to dec 4 )
so the next delay should be for 2-3 days at most. then we go to hours...
Then you go to seconds, then microseconds. pretty soon you hit somthing refered to in math as an asymptote... a theoretical "end" which is so infinite that you can't ever actually get to the end of it!
I was as surprised as anyone when we didn't go gold on Friday. We had accepted that was pretty much a set deal and while there were a couple of lingering bugs, they were smallish ones, and ones that everyone felt we could ship with. You never want to ship with bugs, but the practical realities of the market tend to interject.
IG has done something I have honestly never seen, that is, delay release of a game, just because it could benefit from extra time to bug and double and triple check balance issues.
Conspiracists of course, love this because they can say 'aha! see! It's not ever coming out!' But I will tell you honestly that you could not be more wrong. The game is VERY playable and a lot of fun (both team members, and external players are losing sleep over playing it. Not because of bugs, but because it's FUN!)
There is NOTHING in the world we want more than to get the game into your hands, and like kids trying to keep a secret at christmas, it KILLS to not be able to hand it out yet, but at the same time, being able to take it 'up a notch' when we're already getting very positive feedback, says volumes about IG's commitment to this game. An unheard of thing, in this day and age
Rantz Hoseley
Art Director
Quicksilver Software, Inc.
Originally posted by Rantz
IG has done something I have honestly never seen, that is, delay release of a game, just because it could benefit from extra time to bug and double and triple check balance issues.
Why?
Why?
Why?
Why is Infogrames so nice to QS, while on the other hand supports rush of Civ3 and Civ3:PtW?
Well, IG has okayed delays this far already, a little longer for the bug free game they were aiming for seems logical. I doubt they care about a few days delay, as long as MOO3's out for Christmas.
I can not speak for them, but getting it out in the next week or 10 days is very important to get the benifits of the xmas sales. The number of people coming through will be much lower after the holidays end.
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