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MOO3 vs GalCiv

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  • #16
    Originally posted by Lemmy
    Nope, never played the original GalCiv, or any of the MOO's.

    That's also why i'm looking forward to these new games, since both originals were highly praised by gamers and gamesites.
    Why don't you download MoO from an abandonware site and try it? It's great, that's what makes it a classic.
    (\__/) 07/07/1937 - Never forget
    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
    (")_(") "Starting the fire from within."

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    • #17
      Heh, the last thing i need is another game to keep me from studying.
      <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
      Play Bumps! No, wait, play Slings!

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      • #18
        Well Galciv is really ugly compared =)

        Anyway MOO3 looks more option open then Galciv. Also I didnt like the screens for Galciv much they look simple. The realtime battles in MOO3 is what will keep the game looking good and moving alone. Even the ground combat screen is cool looking so I heard.

        This game just seems alittle lite on the graphics for me =)

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        • #19
          Yes, GalCiv hasn't got the prettiest 2d graphics, but MOO3 can't go beyond 800x600 :P
          So both are limited graphics-wise, but they aren't about graphics, but about gameplay, but it seems noone here really knows something about galciv
          <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
          Play Bumps! No, wait, play Slings!

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          • #20
            Gal Civ

            I think that Diplomacy is heavily emphasized in Gal Civ, but then again, it is also supposed to be big in MOO3. I have yet to see any game really get diplomacy / politics down right, so if either of them do, I will be very pleased.
            Kyle Goodridge
            University of Michigan, Ann Arbor

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            • #21
              I am not part of the beta testing, but i have been following GalCiv for a couple of months now.

              Best info you can get is here:



              Check the Encyclopedia

              In GalCiv you can only be the humans. The reason for that is that they implement a lot of events. This is supposed to give you with each game the feeling that you're experiencing a new adventure. But here again, MOO3 has a lot of story elements in it (but more globally i guess).
              Combat resolution in GalCiv is something like in CIV. So you don't get a special combat screen unlike MOO3. The reason is that they want Grand Politics and Strategy.
              The game is for single player only, why? because the want to focus on a very good AI. Furhtermore it let's more space on the cd-rom for events.
              You've got 5 winning options which are supposed to be equal:
              1. Military Conquest.
              2. Politival Conquest.
              3. Economic Conquest.
              4. Technological Conquest.
              5. United Galaxy.

              This is slightly more than in MOO3.
              Other questions?
              "Give us peace in our time",

              Stuart Adamson, singer from Big Country, 1958-2001.

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              • #22
                You know, I always chuckle at the people that have to denigrate one game in order to feel good about their purchase/playing of another. It's so childish. I've been a MOO fan since way back, loved MOO and MOO2 - and I am really wanting MOO3 to be a great game - and if reviews are supportive, then I'll be buying the game.

                But I've also been following GalCiv for quite a while, having read alot of favorable reviews about the ancient O/S2 version, and I got really excited when I heard it was being ported to Windows. Based upon the developer's track record and public beta, I have good confidence this is going to be a very good game. Also, note, the development team are big fans of MOO/MOO2.

                That said, I hope to buy both games. There's certainly room for two 4X games in the market, and I think they can certainly help develop that market further. Putting down one or the other is just plain silly and immature. Both have strengths and weaknesses I suspect - but hopefully, both will bring something different to the table that will allow us to enjoy both of them.

                Grifman

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                • #23
                  Rather be limited to 800x600 then 1024x768 with 256 color and crappy 2d images =)

                  *00x600 in a colorful and nice interface with great combat graphics vs 1024x768 in 2d crap =)

                  Yeah hehe

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                  • #24
                    The SS I have seen for both games have been perfectly acceptable. I anticipate MoO3 and GalCiv living in harmony on my PC for many months, provided Hearts of Iron doesn't crush them under its tank treads before they research the tech to escape into space
                    To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                    H.Poincaré

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                    • #25
                      Anguille2 , one question, do they have a projected date?

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                      • #26
                        drool...

                        I just grazed the galciv website, and I am definitely drooling... It sounds like the game Emrich wanted.

                        I'm not a big fan of multiplayer so i am really attracted to galciv.

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                        • #27
                          Yes they have:

                          Release Date: 2/25/03

                          "Give us peace in our time",

                          Stuart Adamson, singer from Big Country, 1958-2001.

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                          • #28
                            Thanks, I look forward to seeing it. I have had good luck with strategy first.

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