wervdon, interesting insights on the scalability of graphics.
If I understand you, this would simply make the existing image bigger--filling the 'available' resolution. But the whole reason I use a large monitor/high resolution combo is to see more context.
If I understand you, this would simply make the existing image bigger--filling the 'available' resolution. But the whole reason I use a large monitor/high resolution combo is to see more context.
Oh and with my class project game that I did this with, it did actually make it look better to be scaled up by a decent card that did the averaging to fill in empty pixels. But that was just because my artwork is horrible and blurring it a bit (actually its more like the "soften" filter in photoshop) hid some of that :P
Again, if our experience is similar to what Rantz is reporting, all of this may be moot!
Comment