Originally posted by moomin
I am. One of the things that are sadly lacking in space game is strategics of the field - the ability to exploit the terrain to your advantage. Star lanes, if done right, introduces strategic chokepoints and must-hold junctions. I love it already.
I am. One of the things that are sadly lacking in space game is strategics of the field - the ability to exploit the terrain to your advantage. Star lanes, if done right, introduces strategic chokepoints and must-hold junctions. I love it already.
Due to the random nature of warp lanes the game becomes even more luck dependent. I seriously doubt that MoO 3 will have an algorithm that is intelligent enough to balance that.
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