Here's the semi-official answer. The only disclaimer is that things may have been simplified without my knowledge, but I doubt that's the case with respect to space travel.
First, remember that there are 3 kinds of vessels:
Starships -- can move between systems
System ships -- can only move within a system (both during and outside of combat, to my knowledge)
Orbitals -- cannot move during combat; MAY be able to move within a system outside of combat
System ships were originally going to be able to move offroad (as in, not using jump lanes), and would be able to use jump lanes once "Star Gates" or the equivalent technology was developed. I believe this is no longer the case; system ships are deployed within the system they're constructed within, and that's it. (Personally, I'd like a "ferry" class starship to move them around, but I'm not holding my breath.)
Starships can move through jump lanes (at a speed based on their jump drive technology and the star lane's quality). They can move directly from a system to another as "off-road" movement (again, at a speed based on engine tech). I suspect engine tech is in only 2 categories now -- jump-drive and "combat speed", rather than having a separate "off-road" speed category, but that's speculation.
Starships are grouped into task forces, and these task forces are the units you move about the galactic map outside of combat. These are also the units you place at the start of combat; I believe local system ships, if any, are lumped into additional task forces for combat, and each orbital is probably accounted as its own task force (unit) for combat.
As far as I know, you will NOT be able to move system ships from the system in which they are constructed. I'm almost sure that's true for orbitals as well; the only issue is whether or not there is any provision for "ferrying" system ships or orbitals from one system to another or not. I suspect not; that's probably been deemed too complicated gameplay-wise even though it might make lots of sense strategically (who wants high-volume shipyards at a border system? Not me...).
I think that about covers it...
First, remember that there are 3 kinds of vessels:
Starships -- can move between systems
System ships -- can only move within a system (both during and outside of combat, to my knowledge)
Orbitals -- cannot move during combat; MAY be able to move within a system outside of combat
System ships were originally going to be able to move offroad (as in, not using jump lanes), and would be able to use jump lanes once "Star Gates" or the equivalent technology was developed. I believe this is no longer the case; system ships are deployed within the system they're constructed within, and that's it. (Personally, I'd like a "ferry" class starship to move them around, but I'm not holding my breath.)
Starships can move through jump lanes (at a speed based on their jump drive technology and the star lane's quality). They can move directly from a system to another as "off-road" movement (again, at a speed based on engine tech). I suspect engine tech is in only 2 categories now -- jump-drive and "combat speed", rather than having a separate "off-road" speed category, but that's speculation.
Starships are grouped into task forces, and these task forces are the units you move about the galactic map outside of combat. These are also the units you place at the start of combat; I believe local system ships, if any, are lumped into additional task forces for combat, and each orbital is probably accounted as its own task force (unit) for combat.
As far as I know, you will NOT be able to move system ships from the system in which they are constructed. I'm almost sure that's true for orbitals as well; the only issue is whether or not there is any provision for "ferrying" system ships or orbitals from one system to another or not. I suspect not; that's probably been deemed too complicated gameplay-wise even though it might make lots of sense strategically (who wants high-volume shipyards at a border system? Not me...).
I think that about covers it...
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