How many hours have you spent playing Civ2? Do the math on $/ pre hour. It's a lot less than movie costs, etc. 80 bucks is no big deal for a good game.
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Anyone still really Enthused about MOO3?
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Yeah, I agree. Gaming is a hobby with a spectacularly low cost/h. I'd happily pay a hundered dollars for a great game.
But most software houses would have to get thier act together in that case - nobody's gonna take paying that kind of money for haöf-finished betas."The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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How many hours have you spent playing Civ2? Do the math on $/ pre hour. It's a lot less than movie costs, etc. 80 bucks is no big deal for a good game.The beauty of the soul shines out when a man bears with composure one heavy mischance after another, not because he does not feel them, but because he is a man of high and heroic temper.
- Aristotle
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dp"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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Originally posted by strategy
But frankly, what do QS care? After all, how much the game sells will not depend on the fans or how good it is (no judgements on that), but rather how many people they can get to buy the game based on the strength of its name and the reviews/adverts.
In this day and age, information and word of mouth spread like wildfire and a lousy game won't make its ROI through ads alone.
do we care? absolutely. Do we want this to be 'just another game?' no. But rule one in game creation, in actually putting the thing together, is how FUN is it?
Ideas are a great thing, but if it's not FUN, if it doesn't add to the game, and simply detracts from it, well then it's a product suffering featuritis. Features for the sake of having features, not because they are any good.
Hopefully, come Q3, you'll feel that we've taken the right path.Rantz Hoseley
Art Director
Quicksilver Software, Inc.
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Yes - Civ2 I'd have happily paid $100 for (at least until they destroyed the AI with their patching). But for every Civ 2 game that is released, there are thousands of crappy products being released. Why should one pay $50 for 12 hrs of frustration, and then have to pay another $30 just to get it to work in a semi-sensible manner?Last edited by strategy; May 11, 2002, 07:15.
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How many hours of fun will you have after the 30 addition?
Do the total math: 80 bucks for 100 hours is not that bad. 80 cents an hour. For example.
If you are really worried about games being buggy, etc. and about wasting your money, wait for reiviews.
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To be a nit, Civ 3 only cost $40, IIRC. Even with one expansion pack costing $25 or whatever, that's $65 total, not $80 total. $65 is more in the "customary price" range.
In another thread, it was brought up that the Civ3 package could be viewed as an introduction to the expansion packs. This would seem to support IG's pricing scheme, although not the product in the box. If you're taking this view, then it makes sense to have a very stable, fun game at square one, even if a little light on features.
From a management perspective, I would use the expansion packs to build out some of the artwork, sound and story. I count 13 artists/animators on the Firaxis team (out of 32 total). That's a lot of people to be on the clock at the early stage of any project.
QS seems to have had a lot of the artwork done, with gameplay and programming trailing behind (I would be happy to be corrected on this point). Perhaps I would have led with developing these features rather than the artwork.I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
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Re: Amusing...
Originally posted by Ozymandous
Why is everyone so down and expecting the worst? None of you (or I) have even PLAYED a demo, much less the full game, so how can you say the game "sucks" (to paraphrase almost EVERYONE) without having every even SEEN it???
Um. I don't think the game sucks -- I don't know what it will be, but I am cynical and suspicious.
Part of this certainly has nothing to do with QS per se. I was very dissapointed by CTP2 and CIV3. This certainly affects my perceptions. QS is of course its own company, but is this a trend in the hobby? There have been a number of dissapointments lately for me. Is this a trend from certain publishers?
I am also cynical because of the kind of language used around the game. There are a lot of spaces in between the lines of what has been said officially about the game. Certainly, the game is being reworked and isn't ready for play, so of course there can't be too many specifics. Still, I am wondering how the game will be significantly new or different. The games I return to are getting older and older -- I haven't discovered a "classic" in a while.
I am also suspicious because of some of the things that have happened around the company lately. Not just some necessary personell decisions, but of course those factor in too. Who can talk, who can't, some of the forum moderator treatment, all this looks, well, suspicious.
And for the record, while you toss around ad hominems, yes I do have a regular freaking life. I post here occasionally since I enjoy the way this forum is separate from say, a "house organ" (as someone else put it). What the heck is up with posting for people to stop posting anyways?
I don't think the game is the second freaking coming. But I do like games and like talking about things I like.
-mario"I am Misantropos, and hate Mankinde."
- Timon of Athens
"I know you all."
- Prince Hal
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Re: Re: Amusing...
Originally posted by madmario
The games I return to are getting older and older -- I haven't discovered a "classic" in a while."The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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Originally posted by GP
How many hours of fun will you have after the 30 addition?
Just to be clear on one thing; I don't think MOO3 will suck (at least I hope it won't). I will most likely buy the game within a short while of it coming out (assuming the reviews are not too worrying), simply because I like many of the concepts in the game.
Another thing that you may have mistaken: I actually think the Civ3 addon might be worth the money they'll be charging for it. It certainly sounds like it will include some interesting changes/additions. But then again, I've not bought Civ3 yet, and probably won't buy it until they release a combined game pack at regular price.
Do the total math: 80 bucks for 100 hours is not that bad. 80 cents an hour. For example.
Civ 2 maybe? MoO and Civ, certainly. X-Com - also, though I only ever finished one game. Gold Juno Sword in the V4V series. I'm not sure I can count many more strategy games that have been anywhere close to a 100hrs worth to me personally. YMMV.
If you are really worried about games being buggy, etc. and about wasting your money, wait for reiviews.Last edited by strategy; May 14, 2002, 04:48.
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Re: Re: Amusing...
Originally posted by madmario
Um. I don't think the game sucks -- I don't know what it will be, but I am cynical and suspicious.
Part of this certainly has nothing to do with QS per se. I was very dissapointed by CTP2 and CIV3. This certainly affects my perceptions. QS is of course its own company, but is this a trend in the hobby? There have been a number of dissapointments lately for me. Is this a trend from certain publishers?
Hrm, you're disappointed by two games and wonder if this is a trend? Do you buy very many games a year? Do you usually take the stance of "these two products didn't live up to my expectations so I think the whole billion dollar industry is going to hell" very often? lol!
You might want to either i) not place all of your hopes/dreams/fantasies in a game unless you develop it yourself, to be sure it has EVERYTHING you want, or ii) take the game as it truly *is* and then judge if it's worth the price or not and stop holding what was actually published up to some arbitrary standard you have that the publishers may not have even considered in how they wanted to make a game, any game.
I am also cynical because of the kind of language used around the game. There are a lot of spaces in between the lines of what has been said officially about the game. Certainly, the game is being reworked and isn't ready for play, so of course there can't be too many specifics. Still, I am wondering how the game will be significantly new or different. The games I return to are getting older and older -- I haven't discovered a "classic" in a while.
Hmm, you complain that the game won't be new or different, yet that's exactly what happened with Civ3 compared to Civ2 and you said you were disappointed? What are you wanting to be new and different? Obviously want new and different only if it doesn't compromise the "core issues" of the game, yet if they keep the core the same you'd not get anything new except graphics and fluff. If you only get graphics and fluff as new, then of course you'd complain the game hasn't changed. Catch-22 situation IMHO.
One of the problems with human nature is we tend to glamourize the old familiar things we like, even if they are worse than something new, because of perceptions we have, not necessarily because something way back when was better.
I am also suspicious because of some of the things that have happened around the company lately. Not just some necessary personell decisions, but of course those factor in too. Who can talk, who can't, some of the forum moderator treatment, all this looks, well, suspicious.
Just because people were told not to say anything doesn't mean anything bad is happening per se, just that a company or department has to have only ONE official speaker, to say what the company wants said, and this was not happening here, so steps were taken to rectify the situation. We may not like the situation, but it happens all the time, trust me, nothing suspicious about it.
And for the record, while you toss around ad hominems, yes I do have a regular freaking life. I post here occasionally since I enjoy the way this forum is separate from say, a "house organ" (as someone else put it). What the heck is up with posting for people to stop posting anyways?
I hope that explaination was better.
I don't think the game is the second freaking coming. But I do like games and like talking about things I like.
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Originally posted by strategy
Probably zip. By the time the addition comes out, I've usually long since shelved the game and gone on to other things. I already know the best strategies to defeat the game. And I've never yet seen an update change a game so much that one couldn't use the "old" strategies (or a slightly modified version) to defeat the game+addon. So essentially, all one ends up playing for is a few new units, new graphics, and possibly a multi-player add-on which is useless because all one's friends have also long since shelved the game (playing a bit of devil's advocate here ).
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Re: Re: Re: Amusing...
Originally posted by Ozymandous
...not believing everything you hear isn't usually bad, being overly wary might mean you have issues with something other than games.
Hrm, you're disappointed by two games and wonder if this is a trend? Do you buy very many games a year? Do you usually take the stance of "these two products didn't live up to my expectations so I think the whole billion dollar industry is going to hell" very often? lol!
You might want to either i) not place all of your hopes/dreams/fantasies in a game unless you develop it yourself, to be sure it has EVERYTHING you want, or ii) take the game as it truly *is* and then judge if it's worth the price or not and stop holding what was actually published up to some arbitrary standard you have that the publishers may not have even considered in how they wanted to make a game, any game.
I have found at least one other person here who thinks the "classic" games are getting older and older. I am here to talk with people like him, not argue with you. I think that is a potentially interesting tidbit of conversation.
If I buy the game, I will play it and see if I like it. I like a variety of games, not just computer games either. I do take games on their own merit. I am a gamer! Tabletop gaming is basiacally game design for a closed audience.
We are just talking about what we have. My biggest issue with your post is that you make personal attacks instead of just adding to the discussion. This problem of course isn't isolated to you, but that is another topic.
Be sure you aren't placing your own perceptions about the game in the place of facts about the game.
Hmm, you complain that the game won't be new or different, yet that's exactly what happened with Civ3 compared to Civ2 and you said you were disappointed?
There were other dissapointing elements to CIV 3 for me but that's a whole other thread.
A game that did not dissapoint me was EUII (I did not buy its predacessor, though). I fee there are a number of valid ways to play that game. It was also different from other games to be interesting and intriguing. Goals are different for a minor state, like Ragusa, than say England -- but I can have fun playing either of them. Now, that isn't to say I don't have any issues with the game -- I do!! I bring it up to point out I am not a misanthropist, err misgame-ist, err.. umm, impossible to please.
What are you wanting to be new and different?
Obviously want new and different only if it doesn't compromise the "core issues" of the game, yet if they keep the core the same you'd not get anything new except graphics and fluff. If you only get graphics and fluff as new, then of course you'd complain the game hasn't changed. Catch-22 situation IMHO.
One of the problems with human nature is we tend to glamourize the old familiar things we like, even if they are worse than something new, because of perceptions we have, not necessarily because something way back when was better.
Sure. That these "classic" games are getting older could simply be me suffering from nostalgia. Certainly. The industrty is changing though. It has changed a lot, and it is changing all the time. Are these linked? I think so. Look at how many bad games come out that I don't buy -- that I hope no one buys. How do they sell? Why do they sell? How do they make money?! However it is, it is different from how and why games sold in the past.
On a related note, how was it that CIV 3 was released missing a major gameplay element -- air superiority? Am I supposed to imagine that was simply a mistake? What would have happened if it was a new game from an unknown developer?
Something is going on there. Is this something affecting MOO3? Can it not? To what degree then? I am not sure. But I am skeptical and cynical as a result.
Just because people were told not to say anything doesn't mean anything bad is happening per se,
Some people are way to fixated on how they think a *game* will make their life so much better and these are the folks who need to get a better hobby or stop obscessing quite so much.
...speculation on how some change will "ruin the game" without having it to playtest ourselves is too much "Chicken Little" syndrome IMHO. That's the point I was trying to make.
I agree with some of yours sentiment, but personal attacks are just lame.
-mLast edited by madmario; May 14, 2002, 20:53."I am Misantropos, and hate Mankinde."
- Timon of Athens
"I know you all."
- Prince Hal
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