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Plz dont release unfinished

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  • #16
    I know it's easy to paint Infogrames as the villain in this situation, but just remember that nobody is completely innocent.

    Thus far, I've been enjoying all the positive things about having a job in the gaming industry. Watching the events unfolding after the release of Civ3 has given me an awfully lot to think about, and is explaining some things I didn't really understand on a personal level about how the negative side of it can get to people. (If you know you're going to get raked over the coals by some people no matter what you do, there's a strong temptation to just say the heck with it. I suspect that giving in to that temptation is what ends one's ability to do worthwhile, daring and original work.)

    There's a certain combination of both excitement and fear in releasing one's labor of love to the general public...and no matter how well we do, there will always be embarrassment at every single mistake. We'll do our best, folks, and we'll try to pick up our messes as best we can. You'll be the judge of how well we do.

    I think that's about the extent of my useful commentary on the subject.
    If I'd known then what I know now, I'd never have done all the stuff that led me to what I know now...

    Former member, MOO3 Road Kill...er, Crew

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    • #17
      My concern is not so much that too many features are going to be cut; even with the regrettable loss of the Ethos system, the inclusion of IFP's is a unique enough inclusion in MOO3 that I doubt that the game will be MOO2.5. My concern is the same concern as I've got with Morrowind, the upcoming sequel to Daggerfall; Daggerfall was a great game that didn't work, and I'm worried that Morrowind will be the same way. If MOO3 is released with something substantive missing, like multiplayer, then I'll be upset but I'll deal with it. But if it's released like Daggerfall was, where it's so buggy that it just flat out doesn't work, then I'll be upset, but I'll also have serious second thoughts about buying the game. There's nothing more frustrating than a broken game.
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