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  • MOO2: shining,spying,cheating

    After a 3-year hiatus, I found myself playing again one of my faves all-time. Because of the upcoming MOO3 you say ( well mostly ), still it is almost unprecedented for me to play regularly an older classic ( even a landmark one ).

    Surprisingly MOO2 is still shining, and even more well balanced throughout the game than many recent clones.

    However what hit me the most is the false spy engine, well engine is a big word here for a 1996 release we must recognize that advanced espionage wasn't yet well developed within video games. Spying or not spying ( only defending agents) or even without any spy, you can be framed the same way by the AI in MOO2: the war default-setting for builder gamers, if you like....

    That's some kind of cheating, and after 5 years I really don't get it: how, but HOW can a player be framed when he achieve treaties with all the AI at a point in a game ? Not to mention that you can wreck all the treaties with a long-time ally with a single tech demand...

    Still MOO2 shines most than some 4X games released as recently as Space Empires IV ( a good effort though ).
    The art of mastering:"la Maîtrise des caprices du subconscient avant tout".

  • #2
    I found out that if I leave one of my spies (just one) on another race, the change of getting framed is really low, and so is the change of getting a tech. So, my advise is to use a spy on each race. Wich might be expensive if you keep loosing them. but if you keep loosing them, then it might be because the opponent has a high agent percentage, and is also dificult for other AI races to spy, as less to frame anyone.
    "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
    Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
    Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
    Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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    • #3
      Even without ANY spy targetted against any AI, AND having only one defending agent ( replacing him regularly until reaching the latter stages of a game where its % is strong ), I have an average of one framing per game.

      The real numbers : having less spies than the number of controlled star systems is certainly lowering the chance to be framed; having too much and you can see 5-8 framings per game ( playing mostly at Hard, sometimes at Impossible ). This is an artificial system to keep peaceful builders on their toes, yet the warmonger players should find this suitable.
      The art of mastering:"la Maîtrise des caprices du subconscient avant tout".

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      • #4
        I think I never played at hard. Nor easy. Only tutor, medium because of the custom races, and impossible, where the good races to conquer are!
        So I can't really comment your post.
        "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
        Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
        Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
        Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

        Comment


        • #5
          I agree with zealot, that if you keep a spy against every other race you neutralise most of these "framings."

          However I also think that's a cheat. Something the computer does to screw you over.
          (\__/) 07/07/1937 - Never forget
          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
          (")_(") "Starting the fire from within."

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          • #6
            Originally posted by Zealot
            I think I never played at hard. Nor easy. Only tutor, medium because of the custom races, and impossible, where the good races to conquer are!
            So I can't really comment your post.
            I take back what I said.
            My highest score was on hard level...
            It was 2504, btw. But it was only that time! Only played once!
            Oh, yeah, my second best result was on tutor...
            But the rest are almost all on impossible! Honest!
            Last edited by Zealot; August 30, 2001, 21:25.
            "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
            Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
            Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
            Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

            Comment


            • #7
              Oh, I believe you, Zealot. I can also win at Impossible, but at a considerable cost of ...fun. Playing at Hard suits the most my combination of fun factor and challenge. I score between 3500-4000, for I like playing with some +++ with only slight disavantages.

              I want to know at wich galaxy size and players number you usually play at Imp. Are you a real warmonger?
              The art of mastering:"la Maîtrise des caprices du subconscient avant tout".

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              • #8
                No, but I can eliminate every AI and conquer Orion by turn 200. At impossible. On a medium sized galaxy, of course. I don't like to play on Large and hate Huge, because AI expands like rabbits on awful planets that aren't even worth conquer or even destroy!
                "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

                Comment


                • #9
                  I play Huge. Hard level.

                  What are the best race-stats?
                  I dunno. I think nukes are cool..If you're the only one who has em.

                  Comment


                  • #10
                    Originally posted by Like2frolick
                    I play Huge. Hard level.

                    What are the best race-stats?
                    Now that's my little secret!

                    But it changes with the opponents. Usually I play Unification and Large-Rich-Artifacts HW. Sometimes I add Telepathic.
                    "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                    Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                    Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                    Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

                    Comment


                    • #11
                      Best Race

                      The Best Race is too easy
                      Choose Repugnant (the disadvantage that makes everyone hate you) At Impossible, they all hate you anyway.
                      Choose Research Everything (what the Psilons have that allows them to research everything)
                      Put all the rest into research and production bonuses

                      I particularly like to get boarding shuttles. I can build large ships with about 6 boarding shuttles each. One of these ships has a good chance of capturing the smallest or next to smallest Antaran ships that come along every once in a while. Capturing an Antaran or 3 in the mid game allows you to easily blow by every other race. (All of a sudden you show up with Xentronium Armor and Particle Beams).
                      “It is no use trying to 'see through' first principles. If you see through everything, then everything is transparent. But a wholly transparent world is an invisible world. To 'see through' all things is the same as not to see.”

                      ― C.S. Lewis, The Abolition of Man

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                      • #12
                        I too like repugnant. My favorite race design:

                        Repugnant
                        -10% to ground
                        -10% ship defense

                        Creative
                        Democratic
                        Large Home World
                        Subterranean

                        My research is really excellent, and I have huge populations with Subterranean. This is really good because it makes every facility I build pay off that much more. I never get to the point where I'm not growing due to lack of space.

                        My early game navy consists of destroyers equipped with loads of mirved fast armored nuclear missles. With fast missle racks a single broadside can easily take out a planet with a missle base in one salvo.
                        He's got the Midas touch.
                        But he touched it too much!
                        Hey Goldmember, Hey Goldmember!

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                        • #13
                          Well, I only recently "acquired" moo2. But I just won my first game on average yesterday in a large galaxy, 8 species with a fianl score of 2509.

                          My race was, aquatic
                          subteranean
                          unification
                          -10 spying
                          -.5 bc
                          -10 ground
                          Rich homeworld

                          As a result I had massive production bonuses from the start, and by the first galactic meeting I already had 3/5 of the galactic population. I could have accepted a win there (did the first time it came up, but I reloaded) but I kept going. After I'd crushed the last of my enemies, I took my fleet to antari and finished the game. Quite a number of my planets were 42/42 pop. :-) yumme
                          By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.

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                          • #14
                            Creative - I finally remembered the real name
                            is just too powerful. As long as I have this, I can always win.
                            Without it, things can get pretty dicey at the harder levels.
                            “It is no use trying to 'see through' first principles. If you see through everything, then everything is transparent. But a wholly transparent world is an invisible world. To 'see through' all things is the same as not to see.”

                            ― C.S. Lewis, The Abolition of Man

                            Comment


                            • #15
                              I play on huge, average start, hard if I am not taking creative, impossible if I am.

                              I am generally a warmonger as I have conquered a huge galaxy using only lasers

                              My creative race is usually
                              lowg, -10 spy, -10 ground
                              creative, subterranean,
                              Last six points can be telepathic or
                              +10 attack, large HW, +1 tech

                              My non-creative race usually is
                              lowg, -10 ground, -1/2 food
                              subterranean, telepathic, cybernetic, +10 spy, large hw
                              Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

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