I just played an insane game in a huge galaxy on Impossible. Despite using Unitol, I wasn't able to expand quick due to a slow start, and when I encountered my neighbors, they were equal or better in tech, which made for some very rough battles. We gained ground very slowly against the Klackons, and fought a stalemated conflict against the Humans, trading worlds back and forth as many as three times. With the development of Gauss Cannons, we were able to breach planetary defenses and finally defat both of these rivals.
By this time, though, the Darloks had been stealing massive amounts of tech from us, and had conquered one race and accepted the surrender of another. So they were a superpower, and we were just starting to compete. Anticipating an apocalyptic confrontation, I eliminated all the other pesky species, built up my empire, and prepared a fleet.
Unexpectedly, the Darloks defeated the Guardian and colonized Orion. They wasted no time attacking with a large fleet against which I was relatively unprepared, putting Loknar at the spearhead of a massive squadron of battleships and titans.
My fleet fared well against the enemy battleships, but every time Loknar turned up in a battle, he shredded my ships and bases. Eventually, I was able to concentrate enough ships in one system to ambush and exterminate Loknar, and although the rest of my fleet perished along with the system it was defending, the loss of the legendary captain stopped the Darloks' relentless advance.
With the loss of several colonies, my empire was hurting, but still researching at a fast pace. Soon I was able to produce titans armed with disruptors to challenge the still powerful Darlok fleet, and these ships turned the tide. Having won the naval war, I bombed out every Darlok system but Nazin and Orion, then gathered my fleet for the traditional naval review for the ceremonial firing of the stellar converter. It was rather amusing to win a game of MOO2 by obliterating Orion.
Goes to show you. The AI can surprise you with a pretty tough game sometimes.
By this time, though, the Darloks had been stealing massive amounts of tech from us, and had conquered one race and accepted the surrender of another. So they were a superpower, and we were just starting to compete. Anticipating an apocalyptic confrontation, I eliminated all the other pesky species, built up my empire, and prepared a fleet.
Unexpectedly, the Darloks defeated the Guardian and colonized Orion. They wasted no time attacking with a large fleet against which I was relatively unprepared, putting Loknar at the spearhead of a massive squadron of battleships and titans.
My fleet fared well against the enemy battleships, but every time Loknar turned up in a battle, he shredded my ships and bases. Eventually, I was able to concentrate enough ships in one system to ambush and exterminate Loknar, and although the rest of my fleet perished along with the system it was defending, the loss of the legendary captain stopped the Darloks' relentless advance.
With the loss of several colonies, my empire was hurting, but still researching at a fast pace. Soon I was able to produce titans armed with disruptors to challenge the still powerful Darlok fleet, and these ships turned the tide. Having won the naval war, I bombed out every Darlok system but Nazin and Orion, then gathered my fleet for the traditional naval review for the ceremonial firing of the stellar converter. It was rather amusing to win a game of MOO2 by obliterating Orion.
Goes to show you. The AI can surprise you with a pretty tough game sometimes.
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