I've gotten my hands on MOO2 the first time in this past May, and by habit from MOO1, most of my games as Psilons or any custom race with 'creative'
But I was wondering if anyone ever used Achilles targetting, Structural analyzer, and high energy focus.
Is there an additive effect of the HEF as opposed to the ATU + SA, because I've been testing two cutom modified ships over and over, firing from the same range at the same target, and the end damage range yielded by both are overlapping. (Both have the same configuration, except with or without HEF, and Ship A has had damage ranges of 117-300 while Ship B (with HEF) has had 125-450)
Anyone ever 'cheesed' their fleets by arming several battleships with this ship configuration:
BHG
Neutronium Bomb
(Battle Pods required)
Phase Cloak
Time Warp Facillitator
Sub-Space Teleporter
Automated repair
Iniertial nullifier
Essentially, 1 attacking ship can take out a whole enemy fleet. It would make for poor defense however.
But I was wondering if anyone ever used Achilles targetting, Structural analyzer, and high energy focus.
Is there an additive effect of the HEF as opposed to the ATU + SA, because I've been testing two cutom modified ships over and over, firing from the same range at the same target, and the end damage range yielded by both are overlapping. (Both have the same configuration, except with or without HEF, and Ship A has had damage ranges of 117-300 while Ship B (with HEF) has had 125-450)
Anyone ever 'cheesed' their fleets by arming several battleships with this ship configuration:
BHG
Neutronium Bomb
(Battle Pods required)
Phase Cloak
Time Warp Facillitator
Sub-Space Teleporter
Automated repair
Iniertial nullifier
Essentially, 1 attacking ship can take out a whole enemy fleet. It would make for poor defense however.
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