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Term 230-235

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  • Term 230-235

    Turn 221: Our scout team valiantly gave their lifes at 1:42 am this morning to gather data about the nature of the orion gaurdian, the following communication was recieved:

    "Holy **** that thing is big!

    hey whats th.....
    "

    after this was 5 micro seconds of static leading us to believe that the crew died a horrible death to life destroying weapons on the gaurdian, and then the ship was destroyed by other weapons. However this action allowed our outpost to escape the cowards will be executed for retreating from a fight the crew will be welcomed back and will not be required to go into space again, sadly another outpost, 2 turns away will not be so lucky.

    In other news 399 billion credits were repurposed from the silicoid battleship and crew.

    Turn 222:
    A new warship joined the fleet, it will be deployed at qui to disuade the human scum from attacking our powerful empire.

    Turn 223:
    Several construction orders were finished with the credits.

    The other outpost suffered a horrible fate, all hands dieing hideous deaths valiantly gave their lives in an attempt to put an outpost in the orion system.

    Turn 224:
    Our glorious forces plundered liberated a subsidiary world in the Cryslon star system! 5 mobile infantry units now watch over the population waiting to squelch dissent where ever it may rise up defend the populace from hostile silicoid war fleets.

    Turn 225:
    The Silicoid homeworld was put to the fire today, as our forces easily swept aside weak and impotent planetary defense forces, and then commenced a bombardment of all military targets. Unfortunately civilian casualties were inordinately high due to the silicoids basing their military bases in population centers, but the civilians on the world have sent us communication that they would rather die then live under another cycle of silicoid rule, the following transmission was recorded:
    "NO! DON'T...
    ...STOP BOMBARDING THE...
    ...POPULATION CENTERS..."

    Status of our empire is as follows:
    General:
    Taxes are at an all time low of 0% of industry!

    Research:
    We still don't have the damned tech yet , alien management center seems to be the consensus for what to research next.

    Fleet Management:
    We are using 14 of 16 command points.
    It is time to design a new ship class for battleship(to promptly replace it once we get zortium.)

    Planets:
    We need several governors you can and will be forced to sign up if you would like to apply for a governorship, please state your preference. There are 8 star systems we control, you would make decisions on what to build locally, and handle requests from the Minister of defense for warships, and how to allocate workers. Governors may compete for foints. Foints are given based on time to productive planet(TTPP). optimal build patterns should be calculated by the governor in charge of the system.


    Darlenia Star System:
    Darlenia has 3 planets:

    Medium Terran Poor normal gravity *note:this world supplies surplus food to the empire*
    Population: 12 HNSS
    Current Worker allocation: 3 food, 9 workers, 0 research
    Production: 20 BC,16 food,69 industy,0 pollution,15 research
    needs: 28 BC,12 food.
    Morale: +20%

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Hydroponics Farm
    Biosphere
    Missile base
    Armor barracks
    Atmosphere Renewer
    Battlestation
    Cloning Center
    Fighter Garrison
    Gravity Generator
    Holo Simulator
    Pollution Processor
    Radiation Shield
    Robotics Miner Plant
    Spaceport
    StarBase
    SuperComputer
    Terraforming
    Research Lab

    Not built yet:
    Build que is empty

    Build Que:
    Housing

    Large Terran Abundant normal gravity
    Population: 22 HNSS, 2 silicoid
    Current Worker allocation: 5 food, 19 workers, 0 research
    Production: 36 BC,22 food,129 industy,0 pollution,15 research
    needs: 28 BC,22 food.
    Morale: +0% *alien penalty*

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Hydroponics Farm
    Biosphere
    Missile base
    Armor barracks
    Atmosphere Renewer
    Battlestation
    Cloning Center
    Fighter Garrison
    Gravity Generator
    Holo Simulator
    Pollution Processor
    Radiation Shield
    Robotics Miner Plant
    Spaceport
    StarBase
    SuperComputer
    Terraforming
    Research Lab

    Not built yet:
    Build que is empty

    Build Que:
    Transport
    Transport
    Transport
    Transport
    Battleship


    Huge Arid Abundant heavy gravity *noteroduces excess food for the empire*
    Population: 12 HNSS
    Current Worker allocation: 3 food, 9 workers, 0 research
    Production: 20 BC,16 food,69 industy,0 pollution,15 research
    needs: 24 BC,12 food.
    Morale: +20%

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Hydroponics Farm
    Biosphere
    Missile base
    Atmosphere Renewer
    Cloning Center
    Gravity Generator
    Holo Simulator
    Pollution Processor
    Robotics Miner Plant
    Spaceport
    StarBase
    SuperComputer
    Terraforming
    Research Lab

    Not built yet:
    Armor Barracks
    Battlestation
    Fighter Garrision
    Radiation Shield
    Terraforming

    Build Que:
    Terraforming
    Housing

    Tycho Star System:
    Tycho has one planet, and one asteroid belt.

    The planet is a small barren poor low gravity world.
    Population: 5 HNSS(us)
    Current Worker allocation: 0 food, 5 workers, 0 research
    Production: 5 BC,2 food,12 industy,4 pollution,5 research
    needs: 8 BC,3 food.
    Morale: 0
    Produced Facilities:
    Marine Barracks
    Automated Factory
    Hydroponics Farm
    Biosphere
    Missile base
    Research Lab
    1
    Not built yet:
    Armor barracks
    Atmosphere Renewer
    Battlestation
    Cloning Center
    Fighter Garrison
    Gravity Generator
    Holo Simulator
    Pollution Processor
    Radiation Shield
    Robotics Miner Plant
    Spaceport
    StarBase
    SuperComputer
    Terraforming

    Build Que:
    Robotics Miner
    Gravity Generator
    Pollution Processor
    Holo Simulator
    Atmosphere Renewer


    Vela Star System:
    Vela has just one planet

    Medium Barren Poor normal gravity
    Population: 3 silicoid
    Current Worker allocation: 0 food, 3 workers, 0 research
    Production: 3 BC,0 food,14 industy,0 pollution,0 research
    needs: 4 BC,0 food.
    Morale: +0%

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Fighter Garrison

    Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
    Hydroponics Farm
    Biosphere
    Missile base
    Armor barracks
    Atmosphere Renewer
    Battlestation
    Cloning Center
    Gravity Generator
    Holo Simulator
    Pollution Processor
    Radiation Shield
    Robotics Miner Plant
    Spaceport
    StarBase
    SuperComputer
    Terraforming
    Research Lab

    Build Que:
    Housing


    Qui Star System:
    Large Gaia Rich Normal gravity
    Outpost

    Shalako Star System:
    The Shalako star system has 4 planets and an asteroid belt.
    This system was taken from the silicoids and is fully populated by them

    Small Arid Rich Normal Gravity
    Population: 11 silicoid, 10 are not assimilated(superlative troops keep them down)
    Current Worker allocation: 0 food, 11 workers, 0 research
    Production: 18 BC,0 food,101 industy,0 pollution,15 research
    needs: 20 BC,0 food.
    Morale: +20%

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Biosphere
    Missile base
    Armor barracks
    Radiation Shield
    Robotics Miner Plant
    Spaceport
    StarBase
    Battlestation
    Fighter Garrison
    SuperComputer
    Holo Simulator
    Research Lab

    Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*

    Hydroponics Farm
    Soil enrichment
    Atmosphere Renewer
    Cloning Center
    Pollution Processor
    Terraforming


    Build Que:
    Cloning Center
    Terraforming
    Housing

    Small Desert Rich Normal Gravity
    Population: 8 silicoid, 6 are not assimilated(superlative troops keep them down)
    Current Worker allocation: 0 food, 8 workers, 0 research
    Production: 14 BC,0 food,80 industy,0 pollution,15 research
    needs: 19 BC,0 food.
    Morale: +20%

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Biosphere
    Missile base
    Armor barracks
    Radiation Shield
    Robotics Miner Plant
    Spaceport
    Research Lab
    SuperComputer
    Holo Simulator

    Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
    StarBase
    Battlestation
    Fighter Garrison
    Hydroponics Farm
    Soil enrichment
    Atmosphere Renewer
    Cloning Center
    Pollution Processor
    Terraforming


    Build Que:
    Housing

    Medium Barren Abundant Normal Gravity
    Population: 1 HNSS
    Current Worker allocation: 0 food, 1 workers, 0 research
    Production: 1 BC,0 food,8 industy,0 pollution,0 research
    needs: 1 BC,1 food.
    Morale: -20%

    Produced Facilities:
    Automated Factory

    Not built yet:
    Marine Barracks
    Biosphere
    Missile base
    Armor barracks
    Radiation Shield
    Robotics Miner Plant
    Spaceport
    SuperComputer
    Holo Simulator
    StarBase
    Battlestation
    Fighter Garrison
    Hydroponics Farm
    Soil enrichment
    Atmosphere Renewer
    Cloning Center
    Pollution Processor
    Terraforming
    Research Lab

    Build Que:
    Marine Barracks
    Robotics mining plant
    Holo Simulator
    Pollution Processor
    Atmosphere Renewer
    Cloning Center
    Biospheres

    Small Tundra Rich Normal Gravity
    Population: 8 Silicoids, 5 unassimilated
    Current Worker allocation: 0 food, 8 workers, 0 research
    Production: 10 BC,0 food,82 industy,0 pollution,15 research
    needs: 14 BC,0 food.
    Morale: +20%

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Biosphere
    Missile base
    Armor barracks
    Radiation Shield
    Robotics Miner Plant
    SuperComputer
    Holo Simulator
    Terraforming
    Research Lab

    Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
    Atmosphere Renewer
    Battlestation
    Cloning Center
    Fighter Garrison
    Hydroponics Farm
    Pollution Processor
    Spaceport
    StarBase
    Soil enrichment
    Terraforming

    Build Que:
    Space Port
    Fighter Garrison
    Cloning Center

    Lesath Star System:
    There is one planet, and one gas giant in this system

    Huge Desert Poor Normal Gravity
    Population: 18 Silicoids, 15 unassimilated
    Current Worker allocation: 0 food, 18 workers, 0 research
    Production: 22 BC,0 food,101 industy,0 pollution,5 research
    needs: 13 BC,0 food.
    Morale: +20%

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Biosphere
    Research Lab
    Radiaton Shield
    Missile Base
    Robotics Miner Plant
    Holo Simulator
    Terraforming




    Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
    Atmosphere Renewer
    Battlestation
    Cloning Center
    Fighter Garrison
    Hydroponics Farm
    Pollution Processor
    Spaceport
    StarBase
    Soil enrichment
    Armor barracks
    SuperComputer
    Terraforming

    Build Que:
    Armor Barracks
    Housing

    Zosma
    The system has 2 asteroid belts and 1 planet

    Medium Desert Abundant Normal Gravity
    Population: 16 Silicoids, 16 unassimilated
    Current Worker allocation: 0 food, 16 workers, 0 research
    Production: 19 BC,0 food,66 industy,0 pollution,5 research
    needs: 11 BC,0 food.
    Morale: +20%

    Produced Facilities:
    Marine Barracks
    Automated Factory
    Biosphere
    Research Lab
    Armor Barracks
    Holo Simulator
    Fighter Garrision
    Terraforming





    Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
    Atmosphere Renewer
    Battlestation
    Cloning Center
    Fighter Garrison
    Hydroponics Farm
    Pollution Processor
    Spaceport
    StarBase
    Soil enrichment
    SuperComputer
    Radiaton Shield
    Missile Base
    Robotics Miner Plant
    Terraforming

    Build Que:
    Missile Base
    Robotics Miner Plant

    Cryslon
    The system has 2 planets, 1 of which isn't ours yet

    Medium Toxic Poor Normal Gravity
    Population: 11 Silicoids, 11 unassimilated
    Current Worker allocation: 0 food, 11 workers, 0 research
    Production: 9 BC,0 food,23 industy,0 pollution,5 research
    needs: 5 BC,0 food.
    Morale: -20%

    Produced Facilities:

    Automated Factory
    Biosphere
    Research Lab






    Not built yet:*noteopulation does not need anti-pollution or food, however empire may need food*
    Atmosphere Renewer
    Battlestation
    Cloning Center
    Fighter Garrison
    Hydroponics Farm
    Pollution Processor
    Spaceport
    StarBase
    Soil enrichment
    SuperComputer
    Radiaton Shield
    Missile Base
    Robotics Miner Plant
    Marine Barracks
    Armor Barracks
    Holo Simulator
    Fighter Garrision


    Build Que:
    Marine Barracks
    Armor Barracks
    Holo Simulator
    Robotics Miner Plant.

    --------------------------------------------------------
    Sign up for your planet today! they are going fast!

    As always, rename save9.gam.sav to save9.gam and place it in your master of orion 2 directory.

    finally, vmxa, want to rejoin the demo game?
    Attached Files
    Last edited by Whoha; May 11, 2004, 01:30.

  • #2
    The Cryslon Star System
    Attached Files

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    • #3
      The Darlenia Star System
      Attached Files

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      • #4
        the Lesath Star System
        Attached Files

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        • #5
          the Qui Star System
          Attached Files

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          • #6
            The Shalako Star System
            Attached Files

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            • #7
              the Tycho Star System
              Attached Files

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              • #8
                Vela Star System
                Attached Files

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                • #9
                  The Zosma Star System
                  Attached Files

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                  • #10
                    Combat above Cryslon
                    Attached Files

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                    • #11
                      The Planet Hypersnap... erm Cryslon.
                      Attached Files

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                      • #12
                        We stole this tech.
                        Attached Files

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                        • #13
                          We ran into Orion
                          Attached Files

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                          • #14
                            This is the Map
                            Attached Files

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                            • #15
                              The History Graph, we are surpassed only by the human scum in the overall category(in the one that matters, fleet, we are soundly getting our butts kicked)
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