Turn 191:
Galis gained additional influence via his thugs, and now increases taxes 30%.
Additionally, an autofactory was completed on Tycho 2.
Turn 195: We know possess knowledge of fusion, this has lead to advances in destructive
capability as well as engine speed.
Molecular compression will be the next research target.
Turn 197:
Our first major space victory occurred 3 hours ago in the Darlenia star system.
The Rocks used Vela as a stepping stone to get to our homeworld, a ship is on the way to take out their colony.
Meanwhile the brave warriors on StarStreakIV disabled and captured a Rock Warship, which
will undoubtedly give us knowledge of Rock capabilities.
Neutron blasters, and shield capacitors were the prize of that battle, as well as 400 credits. Advances in armor piercing weaponry are largely credited with disabling the ship.
Turn 198:
Another in a string of great victories for HNSS kind! Vela was siezed! Enemy troops were
seen frantically trying to self destruct several devices, but our powered armor proved too much for them, and we were able to overtake their troops, cut them off and kill them.
We have discovered working plasma cannon models.
The battleship under construction at Darlenia 2 has had several heavy mass drivers swapped out for a plasma cannon, the ship still possesses 2 AF AP HV mass drivers, and 8 pd AF mass drivers.
A more formal design will await the defense contractors and the minister of defense.
Turn 200:
Crisis for HNSS kind, 10 warships are headed towards The Darlenia starSystem.
10 trooptransports are headed for vela.
Our warships(all 3) will be present and able to fight the Rock Menace. We may lose vela.
Intelligence reports indicate that the rocks are probably stealing technology from other races, hence why they have plasma cannons,phasors, and dimensional portals.
In our favor however, the enemy has only titanium, electronic computers, and no special warfare weapons like plasma webs.
Projected enemy casualties based on our ships indicate that we may be able to kill 2 ships per turn. Our Battlestation(if present) will probably be able to make another kill per turn.
Tactical Situation: We can meet the enemy ships in the outlier regions of the system, then retreat, and meet them around a planet on the same turn, shall we do this?
Defense minister, request plans for improved warships based on current technology.
MOA:
Tycho is still building on its que.
Vela1(soon to be overrun unless our powered armor troopers are capable of defeating 10 times their numbers) is producing an autofactory.
Finally, citizens, shall we move to 5 turn terms now that the action is starting to heat up?
Galis gained additional influence via his thugs, and now increases taxes 30%.
Additionally, an autofactory was completed on Tycho 2.
Turn 195: We know possess knowledge of fusion, this has lead to advances in destructive
capability as well as engine speed.
Molecular compression will be the next research target.
Turn 197:
Our first major space victory occurred 3 hours ago in the Darlenia star system.
The Rocks used Vela as a stepping stone to get to our homeworld, a ship is on the way to take out their colony.
Meanwhile the brave warriors on StarStreakIV disabled and captured a Rock Warship, which
will undoubtedly give us knowledge of Rock capabilities.
Neutron blasters, and shield capacitors were the prize of that battle, as well as 400 credits. Advances in armor piercing weaponry are largely credited with disabling the ship.
Turn 198:
Another in a string of great victories for HNSS kind! Vela was siezed! Enemy troops were
seen frantically trying to self destruct several devices, but our powered armor proved too much for them, and we were able to overtake their troops, cut them off and kill them.
We have discovered working plasma cannon models.
The battleship under construction at Darlenia 2 has had several heavy mass drivers swapped out for a plasma cannon, the ship still possesses 2 AF AP HV mass drivers, and 8 pd AF mass drivers.
A more formal design will await the defense contractors and the minister of defense.
Turn 200:
Crisis for HNSS kind, 10 warships are headed towards The Darlenia starSystem.
10 trooptransports are headed for vela.
Our warships(all 3) will be present and able to fight the Rock Menace. We may lose vela.
Intelligence reports indicate that the rocks are probably stealing technology from other races, hence why they have plasma cannons,phasors, and dimensional portals.
In our favor however, the enemy has only titanium, electronic computers, and no special warfare weapons like plasma webs.
Projected enemy casualties based on our ships indicate that we may be able to kill 2 ships per turn. Our Battlestation(if present) will probably be able to make another kill per turn.
Tactical Situation: We can meet the enemy ships in the outlier regions of the system, then retreat, and meet them around a planet on the same turn, shall we do this?
Defense minister, request plans for improved warships based on current technology.
MOA:
Tycho is still building on its que.
Vela1(soon to be overrun unless our powered armor troopers are capable of defeating 10 times their numbers) is producing an autofactory.
Finally, citizens, shall we move to 5 turn terms now that the action is starting to heat up?
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