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  • #16
    Originally posted by Pave
    If we want battleships, we should research chem > advanced mangnetism > neural scanner > super comp > cloning > battle pods > space port > robo miner > colonyship.

    We are so far away from being able to make a BB, it is not funny.
    Level 1 Chem is all we need in that line for some time. That is standard cells, needed to make a scout.
    Level 2 cells can wait. If you use F9 to look around you will see that the D. cells will get you nothing. You will need OP or Irr Cells.
    Level 3 Chem is useful. but not a useful as Robo's and Super Comp at this time.
    After we get Robo/Comps, we can research Chem in nothing flat.

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    • #17
      Ok, so at about 5:00 today i'll start turns 51-75. I'll check back here for more info and see if a concensus has been reached on tech path.

      Chem1 is nailed down though as the next tech that will be researched, and an unarmed scout seems to be the plan.

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      • #18
        Looking forward to your next report.

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        • #19
          Screen shots? (said the gallery looking for thrills of any sort.)
          Those with lower expectations face fewer disappointments

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          • #20
            Ok, I'll get started now, heres the plan:
            Research chemistry, build a scout, research cloning, research to robo miners, research colonyships, research to super computer.

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            • #21
              I'd research supercomputers before robo-miners because it costs about the same amount of RPs, but with supercomputers you'll get a lot faster to robo-miners. I think we'll have more researchers than workers until we have researched at least both, so supercomputers will be more effective.

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              • #22
                too late Iasius

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