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1. Very hard to find a position on the map. Using one unit to travel to a specific sector is very tedious. Especially in maps with huge or gigantic galaxy. It would be helpful to leave markers or co-ordinate numbers on the minimap to pinpoint one location quickly without having to click on it.
2. Enemy starbases look exactly like mine. It is a problem trying to upgrade a particular starbase with constructors when I have so much problems looking for its position on the map in the first place. Especially where there are over a hundred starbases in the galaxy. Why do I have to click on the starbase just to know if the starbase is mine? Situation: I have a constructor somewhere in the galaxy. Its turn to move. I have to look like mad for a starbase to upgrade. I click on it only to find out that it is not my starbase. I go to another starbase using the all units menu and have to click on one starbase after another just to find out which one to upgrade. Once I find it, I have to click on it to find where it is. Once I do that, I have to go and look for my constructor. Once I find that constructor, I have to remember exactly where that starbase was on the minimap. Amazing, since there are no markers or numbers for co-ordinate positions. After a few minutes looking around for these two units, I am finally able to send the constructor on its merry way. Hopefully to the right place. At the right time.
3. What happened to the menu that showed all the starbases in its various degrees of upgrades so that I can tell at a glance which starbase to upgrade first with my constructor. And what type of upgrade to use.
4. Minimap does not display where all my starbases are. Isn't there a separate map that can show where all your starbases are in the galaxy? This should make it easier for it to upgrade with my constructors.
5. Isn't there a minimap that can distinguish between starbases that are sitting on top of resources and starbases that are not sitting on them?
6. Doesn't the minimap display the location of all units of a particular type on it? E.g. constructors, defenders, survey ships, battleaxes.......
7. Planets do not show what type of structure has been built. I don't even know what type of structure is present on the planet. Only can tell just because it is no longer there in the build option.
8. Isn't there an option to show clearly on the minimap how much and which area of the galaxy each civillization controls? It would be a great help since I can tell instantly where the other rival civs are.
9. When travelling to a particular location, can't there be a highlighted line that stretches from that unit to its destination? It would be a great help in looking for all my units which are travelling on the map from one location to another especially when crossing more than five or six sectors.
10. Can't the display planets menu have an option that displays only the planets that are building achievements, wonders and galactic trade items? Would be a great help especially when a player has more than thirty planets to oversee.
11. How come the espionage menu doesn't reveal the social and military projects that are being built on rival civ's planets even when Espionage level is Advanced?
12. Espionage does not reveal that wonders or galactic trade items are being built by rival civs. It should also reveal how many turns left before rival civs complete the social or military project they have on their planets.
13. Diplomacy advantage is useless. Rival civs never trade below their profit margin even when the diplomacy advantage ratio is very high between that of player and rival civ.
14. How come the GIA expenditure never reveals anything at all? Is it there just for show?
15. The game does not tell how many 'vile' and 'wicked' deeds you have to do before you become evil. It should have a warning message or something like that.
16. Most powerful civ always has their morale drop very rapidly in large amounts. Why?
Can somebody help me with this?
1. Very hard to find a position on the map. Using one unit to travel to a specific sector is very tedious. Especially in maps with huge or gigantic galaxy. It would be helpful to leave markers or co-ordinate numbers on the minimap to pinpoint one location quickly without having to click on it.
2. Enemy starbases look exactly like mine. It is a problem trying to upgrade a particular starbase with constructors when I have so much problems looking for its position on the map in the first place. Especially where there are over a hundred starbases in the galaxy. Why do I have to click on the starbase just to know if the starbase is mine? Situation: I have a constructor somewhere in the galaxy. Its turn to move. I have to look like mad for a starbase to upgrade. I click on it only to find out that it is not my starbase. I go to another starbase using the all units menu and have to click on one starbase after another just to find out which one to upgrade. Once I find it, I have to click on it to find where it is. Once I do that, I have to go and look for my constructor. Once I find that constructor, I have to remember exactly where that starbase was on the minimap. Amazing, since there are no markers or numbers for co-ordinate positions. After a few minutes looking around for these two units, I am finally able to send the constructor on its merry way. Hopefully to the right place. At the right time.
3. What happened to the menu that showed all the starbases in its various degrees of upgrades so that I can tell at a glance which starbase to upgrade first with my constructor. And what type of upgrade to use.
4. Minimap does not display where all my starbases are. Isn't there a separate map that can show where all your starbases are in the galaxy? This should make it easier for it to upgrade with my constructors.
5. Isn't there a minimap that can distinguish between starbases that are sitting on top of resources and starbases that are not sitting on them?
6. Doesn't the minimap display the location of all units of a particular type on it? E.g. constructors, defenders, survey ships, battleaxes.......
7. Planets do not show what type of structure has been built. I don't even know what type of structure is present on the planet. Only can tell just because it is no longer there in the build option.
8. Isn't there an option to show clearly on the minimap how much and which area of the galaxy each civillization controls? It would be a great help since I can tell instantly where the other rival civs are.
9. When travelling to a particular location, can't there be a highlighted line that stretches from that unit to its destination? It would be a great help in looking for all my units which are travelling on the map from one location to another especially when crossing more than five or six sectors.
10. Can't the display planets menu have an option that displays only the planets that are building achievements, wonders and galactic trade items? Would be a great help especially when a player has more than thirty planets to oversee.
11. How come the espionage menu doesn't reveal the social and military projects that are being built on rival civ's planets even when Espionage level is Advanced?
12. Espionage does not reveal that wonders or galactic trade items are being built by rival civs. It should also reveal how many turns left before rival civs complete the social or military project they have on their planets.
13. Diplomacy advantage is useless. Rival civs never trade below their profit margin even when the diplomacy advantage ratio is very high between that of player and rival civ.
14. How come the GIA expenditure never reveals anything at all? Is it there just for show?
15. The game does not tell how many 'vile' and 'wicked' deeds you have to do before you become evil. It should have a warning message or something like that.
16. Most powerful civ always has their morale drop very rapidly in large amounts. Why?
Can somebody help me with this?
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