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First few games-lost

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  • First few games-lost

    I've just bought GalCiv II in the store and have been amazed that the AI has beaten me every single time! That's great! I don't think I will be able to go back to cIV's simple AI! But I really would like to win sometimes. Sooo... a bit of help. I'd like some simple quick advice for survival if not victory. I'm sory to bug everyone about this but, I don't belive in playing a game where I have unfair advantages over the AI. I've goten better with my third game (the AI set as intelegent); I didn't expect to win on masohistic but I refuse to give myself slac; I'm not going below ecual terms with the AI.
    So quickly please as I'm sarting my fourth game. I usualy play on large maps.
    I'm not buying BtS until Firaxis impliments the "contiguous cultural border negates colony tax" concept.

  • #2
    Disable the yor as enemy AI. They have very overpowered bonuses and will always assimilate all the other AI i n range and become very strong. At least, until you get a couple wins.

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    • #3
      Take the AI intelligence down to "Bright". At "intelligent" the AI has the same economy as you and has access to all their normal AI routines. What this means is that as a total newbie the AI is going to kick your a$$ all over the galaxy.

      "Bright" means the AI has the same economy you have (both at 100% of normal) but some of the nastier AI thinking is disabled. You'll still be in a bit of a struggle as a newbie because the AI is just better at micromanagement but it should allow you to survive long enough to learn the ins and outs of the game. (You may still lose on Bright - the setting is called "Challenging" for a reason after all )

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      • #4
        Originally posted by Topgun
        Take the AI intelligence down to "Bright". At "intelligent" the AI has the same economy as you and has access to all their normal AI routines. What this means is that as a total newbie the AI is going to kick your a$$ all over the galaxy.

        "Bright" means the AI has the same economy you have (both at 100% of normal) but some of the nastier AI thinking is disabled. You'll still be in a bit of a struggle as a newbie because the AI is just better at micromanagement but it should allow you to survive long enough to learn the ins and outs of the game. (You may still lose on Bright - the setting is called "Challenging" for a reason after all )
        Ill remember this advice for sure when I get my hands on it

        Gramps
        Hi, I'm RAH and I'm a Benaholic.-rah

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        • #5
          Honestly try a game on "Cakewalk" or "Beginner". Even as a GalCiv 1 vet I started my first game on this level. It will give you a good feel as to how to play the game and figure things out.

          Then move up to maybe "Normal" and on up from there.

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          • #6
            Originally posted by bonscott
            Honestly try a game on "Cakewalk" or "Beginner". Even as a GalCiv 1 vet I started my first game on this level. It will give you a good feel as to how to play the game and figure things out.

            Then move up to maybe "Normal" and on up from there.
            Thanks for advice
            Hi, I'm RAH and I'm a Benaholic.-rah

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            • #7
              Try the first game at Normal, I would say. Normal should have been called Cakewalk, it's ridicilously easy. It's so easy that I was on the verge of throwing GalCiv2 out after my first two games, until I was told that on Normal difficulty the AIs are very dumb.

              Anyone who's had any experience with Civ4 or probably GalCiv1, should not have any trouble at Normal difficulty. You can win comfortably there without knowing what you're doing.
              Solver, WePlayCiv Co-Administrator
              Contact: solver-at-weplayciv-dot-com
              I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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              • #8
                Originally posted by bonscott
                Honestly try a game on "Cakewalk" or "Beginner". Even as a GalCiv 1 vet I started my first game on this level. It will give you a good feel as to how to play the game and figure things out.

                Then move up to maybe "Normal" and on up from there.
                I normaly go from the other side of the spectrum (if you're falling you may as well try to learn how to fly), I find that I pick up less bad habits and it forces me to study every aspect quickly, if I start a game on easy or even normal, it is just to confortable and I stay there too long, thinking what's the point of trying a higher difficulty level on a game that I will spend so much of my time on, I'll just have a little fun this week and next week (when I have more time...) I'll start a new one on diety...
                I'm not buying BtS until Firaxis impliments the "contiguous cultural border negates colony tax" concept.

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                • #9
                  Originally posted by Solver
                  Try the first game at Normal, I would say. Normal should have been called Cakewalk, it's ridicilously easy. It's so easy that I was on the verge of throwing GalCiv2 out after my first two games, until I was told that on Normal difficulty the AIs are very dumb.

                  Anyone who's had any experience with Civ4 or probably GalCiv1, should not have any trouble at Normal difficulty. You can win comfortably there without knowing what you're doing.
                  Normal is too easy wining there isn't wining at all...
                  A question for that fift game I've been putting off for the last month (inteligent)...

                  Does reshearch pay off in GalCiv II, I mean, I've created a custom race; the Resarians who have a 50 % reshearch bonus and are creative, I mised out on the palnet grab because I always put habitable planets on minimum (I tink it's called uncommon); I've been building economic starbases around Resar Prime and trying to get as many trade routs as posibble (the R, have a small trade bonus) up and runing, to finance fast reshearch (I sell old techs to keep my finances out of the red), I've got my eyes on a little jucy class 16 planet held by a minoir race. Then suddenly my good neighbours the Yor invade. I've been thinking considering my military is very weak, that I should just buy off the Yor with any techs I can get, but that could make the bastards too powerfull and help them win their war against the Dregin and cement them as a galactic superpower.
                  If I could get my hands on class 16 and build up a military as well bribe the Krox and Arceans to declare war on them, I might be able to snatch the Legions old home world and push the Yor to Icor, leaving me on ecual terms with the so far friendly Arcean empire and the militarily srong but economicaly weak Dregin.
                  I'm not buying BtS until Firaxis impliments the "contiguous cultural border negates colony tax" concept.

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