Is there another tech beyond Stellar Catography which highlights which planets are beyond class 0? As I recall, that was in GalCiv 1.
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Those DAMN class 0 planets - what to do with them!
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Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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I have discovered that, if you zoom the big map all the way out to the "Tactical View," Class 0 planets are displayed differently than non-Class 0 planets (and that colonized planets are displayed differently from non-colonized ones). I need to see if this is because I have "Eyes of the Universe" or whatever, though.
Thanks to other deficiencies in the UI (no way of finding or highlighting your star bases, no way of finding or highlighting anomalies or resources you have discovered but not yet explored, etc.) I find that I am playing most of the time with the main map zoomed all the way out to tactical view, which is kind of a shame, as it's not very pretty at all.
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If you don't like so many class 0 planets then play around with the pregame settings. I usually play with stars being rare and habitable planets being abundant. This cuts down on the number of class 0 without there being an overflow of colonized planets.
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simple fix for class 0 plantets:
turn them into a starbase-like unit, with upgrades provides from modules to add research or production modules (to simulate studying the planet or striping it of its vast resources) with a starport but ZERO population (spend money, but no taxes from it)
another thing that needs to be added is articifial planetoids: Big, expensive to produce, no military production on these, and # of buildable tiles deturmined by cost of planetiod
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Re: Micromanagement hell
Originally posted by Lord of the Isles
Why this desire for some role for class 0 planets? Why this wish to add even more micromanagement clutter to the game?Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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