Originally posted by drank
That's a pretty funny post, Yin!
That's a pretty funny post, Yin!
On a smaller map, I find some fun in these various games. The StarbaseShuffle and TradeTango become tedious quickly on a big map, because you just don't have adequate UI tools to coordinate the building of dozens of starbases with hundreds of constructors.
The DiploDance is potentially a fun way to play. I agree that Diplo is a very powerful bonus, and indeed, the player can do quite well tech trading early on. By the 100th time you're dragging the slider on the Diplo screen to find what the AI will pay, it's lost some of its charm. A better UI (and an AI that better understood its strategic interests in tech trading) would make this genuinely fun in my book.
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