Originally posted by Shadowlord
Hmm. I take it the GalCiv II AI doesn't refuse to trade techs for a while if they're important? That was an innovation that I think worked really well in Civ IV.
Hmm. I take it the GalCiv II AI doesn't refuse to trade techs for a while if they're important? That was an innovation that I think worked really well in Civ IV.
Does it price techs higher if they allow wonders that haven't been built yet?
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