Originally posted by DaviddesJ
It doesn't really preclude limited war, because you can just take the one city and then decline to prosecute the war further, until eventually they make peace.
It doesn't really preclude limited war, because you can just take the one city and then decline to prosecute the war further, until eventually they make peace.
If declining to prosecute the war further means that it's hard for you to defend yourself, well, then it probably wasn't such a good idea for the opponent to make immediate peace.
Obviously (?) a more important rule is to prevent people from accepting concessions for peace and then immediately redeclaring war. There are various reasonable ways to do that.
You don't have to prevent exploitation of concessions if you take out the concessions. What are those concessions in there for, anyway? "Realism"? "Fun"? If it's really fun for AIs to dance at your command, then you've left the realm of also wanting a strategic challenge. Players cannot have all things in the same game. Designers have to make choices, preferably clear ones.
- Sirian


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