I was playing a couple old NES Ultimas (Exodus and Quest of the Avatar), and I realize why most people back then really hated RPGs. There is virtually no indication of what does what, the difficulty makes arbitrary jumps as your characters level up, and the entire time I'm wondering why I don't just pop in Mario or Zelda. Who ever thought that menus were fun?
Anybody have fond memories of these games? As a kid I played Dragon Warrior and Final Fantasy, but those were Japanese and were virtually on rails. They were grind-heavy, but at least you had some definite idea of where to go and what to do. My brother played Ultima and seemed to like it, but I was never any good. As it turns out, I'm still terrible.
Anybody have fond memories of these games? As a kid I played Dragon Warrior and Final Fantasy, but those were Japanese and were virtually on rails. They were grind-heavy, but at least you had some definite idea of where to go and what to do. My brother played Ultima and seemed to like it, but I was never any good. As it turns out, I'm still terrible.

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