Originally posted by KaiserIsak
Spore and Sims are of course, in a way, games about strategy, but it is not the kind of strategy i were thinking about when i started this topic. What i prefer is "grand-strategy", that is, when you rule an empire, and your goal is to increase your influence, advance your civilization etc. Obviously, games like Europa Universalis and Civilization have done this in a very good way, however, even good game-concepts may get tired, and that is excacly what i feel is happening with both these great series. After all, playing Civ4 (and probably even so Civ: Rev) is not that different from playing Civ2, and playing EU3 feels very much the same as playing EU2.
But thanks for the suggestions here, Sins of a Solar empire and Lost Empires will certainly be checked out, and i hope that some of you also know of anything more.
How i miss the days when games like Imperialism would bring a fresh take on the strategy gaming!
Spore and Sims are of course, in a way, games about strategy, but it is not the kind of strategy i were thinking about when i started this topic. What i prefer is "grand-strategy", that is, when you rule an empire, and your goal is to increase your influence, advance your civilization etc. Obviously, games like Europa Universalis and Civilization have done this in a very good way, however, even good game-concepts may get tired, and that is excacly what i feel is happening with both these great series. After all, playing Civ4 (and probably even so Civ: Rev) is not that different from playing Civ2, and playing EU3 feels very much the same as playing EU2.
But thanks for the suggestions here, Sins of a Solar empire and Lost Empires will certainly be checked out, and i hope that some of you also know of anything more.
How i miss the days when games like Imperialism would bring a fresh take on the strategy gaming!
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