EQ2 has very much changed since you played. The memory leak you were referring to is gone long ago (it was fixed after a few weeks). As far as I can see now, the starting content at least is 100% soloable.
The maturity of players depends on server too. I'm playing on one of the two PvE roleplaying servers. Good people here. It's called Lucan D'Lere, but inhabitants call it "Lucky D'Lere", for a reason.
The maturity of players depends on server too. I'm playing on one of the two PvE roleplaying servers. Good people here. It's called Lucan D'Lere, but inhabitants call it "Lucky D'Lere", for a reason.
. I've had this problem even in NWN1 where people will rush through areas and not fully explore everything. I'm kind of obsessive about that I suppose
. I like to explore every nook and cranny. That just isn't possible in world of warcraft when running dungeons. No one wants to spend an hour on one dungeon. 
. At least according to the character screen. And he still has a higher chance to hit with the great axe +2 fiery that I made earlier for him than with his fists (and slightly higher damage even with the gauntlets of the ironfist equipped). I sold my Kamas earlier like an idiot. I'm still confused if Kamas count as unarmed strike. I took all the unarmed strike talents (improved crit, weapon focus, and the other crit one). But my numbers still aren't impressive on the char screen. I put all points into dexterity and I'm wearing an amulet that raises wisdom by 4.
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