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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
they are supposed to have been toned down in the patch, but I have not played a new game yet so cant tell you whether they have
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in all games(as in strat games that have a pope) like this i try to kill/control the pope as soon as possible - he's just a meddlesome sh*t head otherwise
1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
Peter Englund, a very famous Swedish Historian, who is part of the Swedish Academy, that decides who will get the Nobel Price in Literature, was choosen to make the review of MTW2 in a major Swedish newspaper. He choosed the title "I hate the Pope!" to summarize the game.
I think he has a very good reason for that... I tried assassination too, but it starts at 8% chance of success and decreseas with every failed attempt.
So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
Originally posted by Chemical Ollie
Peter Englund, a very famous Swedish Historian, who is part of the Swedish Academy, that decides who will get the Nobel Price in Literature, was choosen to make the review of MTW2 in a major Swedish newspaper. He choosed the title "I hate the Pope!" to summarize the game.
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Starting with the spanish I have to say that I´m totally unaccustomed to the crappy infantry they have (in MTW 1 they had better ones and in RTW all Infantry units were somehow strong)
Instead of taking the walls with their siege towers they just fled after only a short time of fighting (against the trops of El Cid in Valencia).
But I discovered that, unlike in RTW yo8u don´t need to take the gatehouses over the alls, but that they are taken automatically as soon as your cavalry enters through them (which is sad, as the mechanism from RTW [i.e. having to take the gatehouses with infantry by either entering them from the walls or from the ground] is much more realistic [and could lead to interesting situations such as a fight in which cavalry units that entered through the gatehouse after the gate was smashed by a ram were still attacked with boiling tar by the gatehouse itself until finally the infanry was able to enter the gatehouse and take it]).
The finances, too, seem to be a much bigger problem in MTW2 as in RTW and MTW1
(hope this wil change after I have taken all of Iberia )
Tamsin (Lost Girl): "I am the Harbinger of Death. I arrive on winds of blessed air. Air that you no longer deserve." Tamsin (Lost Girl): "He has fallen in battle and I must take him to the Einherjar in Valhalla"
I think it's too easy for the AI to penetrate my city walls, even without artillery. In RTW, a garrison of 3 archer units, 2 heavy infantry and 1 cavallery could easily hold a walled city against a large attacking army, as long as you could fend the enemy off the walls.
In MTW2, I miss a lot of defensive abilities:
- I can't place my troops before the battle starts. They have to run in real-time from the other end of the town, and by the time they get there, the enemy is already through the gates.
- Gates don't pour hot tar on enemies passing through
- Fire arrows don't destroy the enemy siege equipment
- Ballista towers don't seem to do any harm to the enemy troops
So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
Originally posted by Proteus_MST
..........
Instead of taking the walls with their siege towers they just fled after only a short time of fighting (against the trops of El Cid in Valencia).
............
Well...i dont want to blow my own trumpet, but if you come to challange me it's to the death!
Originally posted by Chemical Ollie
- I can't place my troops before the battle starts. They have to run in real-time from the other end of the town, and by the time they get there, the enemy is already through the gates.
- Gates don't pour hot tar on enemies passing through
- Fire arrows don't destroy the enemy siege equipment
- Ballista towers don't seem to do any harm to the enemy troops
The first one only happens when an enemy spy opens the gate for them. Otherwise you do get to deploy, but you don't always get a pre-battle speech from the general and as a result you usually only have a "Start Battle" button rather than a "Start Deployment" button.
Fire arrows do destroy siege equipment, but it's a very small chance. Ballista towers do harm enemy troops, but they seem to target rams/siege towers/artillery before they start shooting at troops.
The oil from that gates was removed, though.
I find it much easier to hold the walls, providing the enemy hasn't spammed the stack with artillery. Anything can hold the walls against the assaulters, because the towers cannot be captured in this game. As long as you have a non-routing unit on that wall section or on the ground behind and near the tower it continues firing until the square is taken. I've lost dismounted chivalric knights trying to take walls from a unit of town militia; the towers cause FAR more casualties than the defenders do. Make sure the towers are manned. Everything changes when the enemy knocks holes in the walls though.
Age and treachery will defeat youth and skill every time.
You mean I should place troops inside the towers? Do the towers shoot more if I do? Does it work with any troops, or only archers?
So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
Not inside the towers, per se, but near them. If you notice during deployment, some towers have flags above them. Those are manned. Any unit on a wall section between two towers causes those two towers to be manned. Any unit on the ground behind a tower causes that tower to be manned if it's close enough. Troops actually within the tower do nothing special; the tower fires on its own. At the start of the battle, deploy troops on each wall section facing the enemy. If they bring ladders or siege towers up to the wall, make sure there's a unit where the ladder or tower is going to come up. Move multiple units onto sections under heavy assault, that way if one unit routs there will be another unit to keep the towers going. The towers will cause friendly fire to you, so basic militia or peasant units work fine for this, but heavy infantry will cause more casualties by fighting than those units will.
Once while defending a citadel against an assault, I had one unit of peasant archers fight off a spear militia unit, then a dismounted feudal knight unit, then a peasant unit. I took heavy casualties, and routed near the end, but that one archer unit held for a good 5+ minutes of real time. They didn't kill all that much in the fighting, but the towers surely did. They would have lost in melee to just one of those units in an open field battle.
Age and treachery will defeat youth and skill every time.
I agree with the summary "I hate the pope". Lots of *******s are blockading my ports and laying siege on my cities, but the ****ing pope doesn't allow me to attack the bastard! Then he calles a cruzade, and demands that my king must go. So I send my king with a stack of my best units, and what happens? My movement is blocked by enemy troops' zone of control, but I can't attack them to break free, because the ****ing pope doesn't allow me to hurt fellow chatolics. And when my cruzader stack doesn't move, all my troops desert within a few turns.
And the stupid bastard keeps sending his inquisitors who kill all my family members already at age 16, before they can reproduce my family blood.
This game truly sucks. I regret paying 50 € for it! There's a lot of gamepelay issues the next patch must fix, or else this is my first and last campaign.
Last edited by Chemical Ollie; December 22, 2006, 19:11.
So get your Naomi Klein books and move it or I'll seriously bash your faces in! - Supercitizen to stupid students Be kind to the nerdiest guy in school. He will be your boss when you've grown up!
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