SMAC. The graphics weren't technically bad by 1999 standards, but the choice of the color scheme, the occasional issues with the size of some stuff, etc., made it hard on the eyes for many people, and made it a right pain to understand what's going on sometimes.
Daggerfall - the graphics were certainly below-par for its time. The game came out in 1996, it looked remarkably similar to 1991 graphics.
You could also name the Europa Universalis/Hearts of Irons games here. The gameplay is big and complex, the graphics are certainly very simple.
Daggerfall - the graphics were certainly below-par for its time. The game came out in 1996, it looked remarkably similar to 1991 graphics.
You could also name the Europa Universalis/Hearts of Irons games here. The gameplay is big and complex, the graphics are certainly very simple.
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