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  • #16
    Originally posted by Jamski
    SMAC2
    They need to think about what sort of improvements they can add.
    (\__/) 07/07/1937 - Never forget
    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
    (")_(") "Starting the fire from within."

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    • #17
      It's pretty obvious what the direction to go in for SMAC2 is. Basically what it really had in its favor from other strategy games (aside from a pretty good storyline and the ability to really terraform a planet) was the whole detailed governments. You can just expand on that pretty easily, just making sure it stays fun instead of micromanaging. It's rather RPGish really. You are filling slots with better choices basically.
      "Yay Apoc!!!!!!!" - bipolarbear
      "At least there were some thoughts went into Apocalypse." - Urban Ranger
      "Apocalype was a great game." - DrSpike
      "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

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      • #18
        You need more than just more Social Engieering choices for a sequel.

        The first thing they could change is, instead of restricting population for bases, they could change it to the happiness/health model of Civ 4. Maybe they also add more interesting resources (certainly more than just minerals, food, and energy).

        The unique terrain is a great touch, though. Maybe they can back port that to Civ 4
        (\__/) 07/07/1937 - Never forget
        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
        (")_(") "Starting the fire from within."

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        • #19
          Well duh they'd have a lot of improvements from Civ. Still, the restricting population somewhat was pretty good. You had to know how to play Morgan the right way in the beginning to be powerful later. I had an incredibly high winning percentage in SMAC MP and it was pretty much all due to knowing how to play Morgan right.

          But I really believe social engineering is how you would make it different.
          "Yay Apoc!!!!!!!" - bipolarbear
          "At least there were some thoughts went into Apocalypse." - Urban Ranger
          "Apocalype was a great game." - DrSpike
          "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

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          • #20
            3d terrain was great fun. And maybe ramp up the story (the best part, mind)... add 3d modeling for all the leaders.
            “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
            - John 13:34-35 (NRSV)

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            • #21
              I'd personally like a real globe this time around. All you'd need is hexes with 6 pentagons. Just fit the pentagons into the story somehow

              Leaders are a great part too of course. Along with the story. I wonder what Mike Ely is up to these days. I don't think he is the same one who made the terror alert level extension for Firefox but who knows.
              "Yay Apoc!!!!!!!" - bipolarbear
              "At least there were some thoughts went into Apocalypse." - Urban Ranger
              "Apocalype was a great game." - DrSpike
              "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

              Comment


              • #22
                The screenshots of Railroads doesn't look interesting at all, I hope it wont be like RRT2 + 3

                And CivCity sounds pretty much like Caesar, or am I missing something?

                And we knew the XP to Civ IV would come, but exactly what changes it will add to the game is still unknown
                This space is empty... or is it?

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                • #23
                  I liked the original one best

                  JM
                  Jon Miller-
                  I AM.CANADIAN
                  GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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                  • #24
                    Originally posted by Jamski
                    SMAC2
                    While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.

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                    • #25
                      Remember, Sid has long said that Civ was inspired by Simcity. I think hes been aiming at a citybuilder for a long time.

                      Though selecting ancient Rome as the setting, just when Caesar 4 is coming out, I dont know .......


                      But at least we know what to call CivCity informally



                      Sid's Caesar
                      "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                      • #26
                        Wow those screens look great, never played any of the railroad games.

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                        • #27
                          Originally posted by lord of the mark
                          Remember, Sid has long said that Civ was inspired by Simcity. I think hes been aiming at a citybuilder for a long time.

                          Though selecting ancient Rome as the setting, just when Caesar 4 is coming out, I dont know .......
                          He should have made a city builder game that takes place from 4000 BC to present day
                          This space is empty... or is it?

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                          • #28
                            CivCity, eh? Odd name, and one I've seen before... in the form of a Civ2 modding utility.
                            Visit First Cultural Industries
                            There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                            Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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                            • #29
                              Originally posted by Adagio


                              He should have made a city builder game that takes place from 4000 BC to present day
                              The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power.

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                              • #30
                                Originally posted by Adagio
                                The screenshots of Railroads doesn't look interesting at all, I hope it wont be like RRT2 + 3

                                And CivCity sounds pretty much like Caesar, or am I missing something?

                                And we knew the XP to Civ IV would come, but exactly what changes it will add to the game is still unknown
                                Yeah, you can't really tell about Railroads. I don't know...it seems kinda just a moneymaking deal.

                                CivCity does sound like Caesar. The more I read about it and look at screenshots, the more it seems to be similar to Stronghold though.

                                So far with Warlords, it just looks to had more dynamic to the fighting.
                                "Yay Apoc!!!!!!!" - bipolarbear
                                "At least there were some thoughts went into Apocalypse." - Urban Ranger
                                "Apocalype was a great game." - DrSpike
                                "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

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