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SimCity RH Game #6

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  • #31
    Did you also see the part where he figured out how to toll pedestrians?
    Visit First Cultural Industries
    There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
    Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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    • #32
      Originally posted by Smiley
      Did you also see the part where he figured out how to toll pedestrians?
      NO!!!

      WHERE WAS THAT?!?!

      same thread?
      To us, it is the BEAST.

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      • #33
        There will be at least some coin wringing.

        And lets just say I don't think any refugees will be escaping from this city *chuckles evilly*.

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        • #34
          I haven't installed the game yet, hopefully I'll get time tomorrow
          This space is empty... or is it?

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          • #35
            Foudn the part on tolling pedestrians:

            Very easy to do, just take a length of mass tranist where Sims are funnelled through (they'll try and avoid a good tollwringing if possible), cut it, build a station on each segment and connect with a C shaped bit of road =).

            The sims hop off the train, hop in a taxi (visually all the cars are taxis anyway), go through the toll booths and pay their tolls =). The amount of income you can get off 10K sims is insane...

            This is a bit too silly to actually do in my city, except maybe as a joke somewhere, and the funnelling isn't set up properly.

            Tho if you want to charge more for your monorail service...


            Visit First Cultural Industries
            There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
            Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

            Comment


            • #36
              I haven't been much home these days... maybe tomorrow

              But at least I'm not the only one who haven't done the first turn yet
              This space is empty... or is it?

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              • #37
                This game is soooo borked!
                We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                • #38
                  Lamers.
                  I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                  • #39
                    Windy Passage '05

                    Attached Files
                    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                    CtP2 AE Wiki & Modding Reference
                    One way to compile the CtP2 Source Code.

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                    • #40
                      Nice bridges. I guess that ferries would be completely out of the question in this city

                      Here's the upload of The Bathtub: http://apolyton.net/upload/view.php?...bathtub_05.rar
                      Visit First Cultural Industries
                      There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                      Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

                      Comment


                      • #41
                        I dunno yet, i might be able to set some ferries up in the NE side of the river.

                        Havent played in a while i completely forgot about busses, and even bridges carrying power
                        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                        CtP2 AE Wiki & Modding Reference
                        One way to compile the CtP2 Source Code.

                        Comment


                        • #42
                          I think we need a new Plugin folder because the NAM is bung in the one smiley uploaded (pedmall doesn't seem to work amongst other things).

                          Here is a zip with the latest NAM and our settings. Includes yummies like round-a-bouts and turning lanes (that's a NAM thing), garbage chute, hole diggers, and bridge-height mod are included too.
                          Last edited by Blake; January 26, 2006, 04:14.

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                          • #43
                            The Punishment Sphere will take your malcontents and whip them into shape!


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                            • #44
                              Game has finally been installed... but there's no time to play tonight, maybe tomorrow, sorry for the delay
                              This space is empty... or is it?

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                              • #45
                                I've played almost 3 years, and have got ~14,000 citizens
                                Will finish the last 2 years tomorrow
                                This space is empty... or is it?

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