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SimCity RH Game #6

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  • SimCity RH Game #6

    For those who haven't played before, basically we get a region, everyone takes a city, and each plays a few years, uploads theirs and downloads the others, and repeats.

    A recap of the past games....

    #5 - Xiamen, China


    #4 - Kitakyushu, Japan


    #3 - Taipei, Taiwan


    #2 - Huntsville, Alabama


    #1 - San Francisco, California
    (location of thread unknown)

    So, any suggestions for what type of map to use this time?
    Visit First Cultural Industries
    There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
    Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

  • #2
    Ooooh, hope we get some more interest. These games are FUN.

    For plugins i suggest the latest NAM better pathfinding, 2x capacity.

    I want to build a city in a crater but I can always terraform that out of any medium sized patch of land.

    Comment


    • #3
      I'm interested... it's been a year since I last played the game*, so someone should link to (or attach) all files that needs to be in the game (patches, mods, whatever)

      *And back then I only played for a few days. The last time I actually played a game for at least a few weeks was the last time I was in one of these games...
      This space is empty... or is it?

      Comment


      • #4
        We'll just upload a new plugin pack, I assume.
        Oh yeah, the other plugin I want is the Garbage Chute. But I wouldn't object to other interesting plugins.

        Comment


        • #5
          What does Garbage Chute do?
          This space is empty... or is it?

          Comment


          • #6
            Dumps garbage off the edge of the world.
            edit: and smells. People don't like living near it. And it's fairly expensive to run. But it is a clean option. The idea is the bad option is garbage dumps, the cheap option is the burner (reduced to 0 funding), the clean & expensive option is the chute.
            Last edited by Blake; January 17, 2006, 05:38.

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            • #7
              Ill play again.

              For mods, ill use anything, just attach them here in one tidy zip, so we're all on the same page.

              The map im not bothered, perhaps something that hasnt been used before, like a canyon or cliffs.
              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
              CtP2 AE Wiki & Modding Reference
              One way to compile the CtP2 Source Code.

              Comment


              • #8
                How many years should each turn take? What's the turn limit? 24 hours? 48 hours? I don't have that much time on my hand to play too many years each day... I do need time for Civ IV too
                This space is empty... or is it?

                Comment


                • #9
                  I guess if it goes like last time, the more players the more time youll get to play your turn before the next turn starts. Since we all waited and downloaded each others cities before the next turn, then all played at once.

                  For years, last time i think we played like 5 years per turn from start to finish.
                  Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                  CtP2 AE Wiki & Modding Reference
                  One way to compile the CtP2 Source Code.

                  Comment


                  • #10
                    Looks like extreme topography is on the menu... Map should be ready soon.
                    Visit First Cultural Industries
                    There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                    Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

                    Comment


                    • #11
                      I'd actually advocate a fixed or semi-fixed year-advancing schedule. There is no particular need to be completely syncronized, it doesn't particulary matter if someone misses one update and catches up at the next one.

                      I seem to recall that in the previous games we would advance every 3-6 days. I think that 5 years every 3-4 days would be ideal. So the idea would be to have a "deadline", bur flexible in case everyone uploads early, or very few people manage to upload. And if anyone joins after the game has started, or needs to take a break, they just play and catch up to whatever year we're at.

                      Comment


                      • #12
                        Region has been created. Reminds me of those sample regons in high school geography textbooks used to illustrate different land formations.

                        The crater's in #4. The numbered tiles are all medium sized.
                        Attached Files
                        Visit First Cultural Industries
                        There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                        Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

                        Comment


                        • #13
                          And here's the zipped file of config.bmp and the JPG for generating the terrain.
                          Attached Files
                          Visit First Cultural Industries
                          There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                          Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

                          Comment


                          • #14
                            Nice one Smiley.

                            Ill take #2.

                            I think we need some instructions in the OP, like where to get the mods, how to import map etc.
                            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                            CtP2 AE Wiki & Modding Reference
                            One way to compile the CtP2 Source Code.

                            Comment


                            • #15
                              Reposted from earlier thread.


                              The Network mod and pathfinding mod can be gotten from Simtropolis. I think it also contains the Pathfinding files within it. It also contains data that lets you build many more different kinds of overpasses and interchanges.
                              Modifications which alter aspects of the simulation parameters.


                              Pathfinding:
                              Modifications which alter aspects of the simulation parameters.

                              Use just the "better pathfinding" mod

                              Network addon:
                              Modifications which alter aspects of the simulation parameters.



                              creating the region:

                              In the more general case... usually, when you download a custom region, it's a big .jpg and a config.bmp (the latter of which dictates the boundaries. Create a blank folder under Regions, copy the .jpg and config.bmp into that directory, then load up SC4, enter the region, and hit Ctrl+Alt+Shift+R. Then go to the .jpg and double-click it.

                              Blake ought to coordinate this and upload a zip of all the plugins.
                              Visit First Cultural Industries
                              There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                              Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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