My computer doesn't have sound, so no worries. The nukes aren't really a long-term threat the way the computer's used them so far. More of an annoyance. Computer destroys area, I rebuild it, computer destroys same area, I rebuild it. It sounds horribly expensive, but really, typically the computer decides to use a nuke (200 minerals, 200 gas) on a bunker at the very edge of my base. As a result, I lose the bunker (100m), one missile turret (100m) and sustain relatively minor damage to a few structures, which can be fixed cheaply. The Marines in the bunker survive.
So it actually costs the enemy almost as much to mount each strike as it costs me...possibly more, if you consider that it tied up eight supply and may have lost the Ghost as well. Sending in fighters to stop the attack has a low success rate (usually they kill the Ghost right after the point of no return) and gets expensive Wraiths destroyed. So, oddly enough, my reaction to "Nuclear launch detected" is usually to sigh, hit spacebar, move all my SCVs away from the little red dot, and prepare to rebuild. You'd think a nuclear bomb would be more intimidating.
The AI doesn't even have a strike force ready to take advantage of the chaos. It just periodically destroys a little bit and then goes away for a while. I can only hope that Blizzard did that intentionally to make mission ten easier. Just like it somehow told them not to take advantage of the bonanza of resources in the middle of the map, but to jealously attack me for trying.
So it actually costs the enemy almost as much to mount each strike as it costs me...possibly more, if you consider that it tied up eight supply and may have lost the Ghost as well. Sending in fighters to stop the attack has a low success rate (usually they kill the Ghost right after the point of no return) and gets expensive Wraiths destroyed. So, oddly enough, my reaction to "Nuclear launch detected" is usually to sigh, hit spacebar, move all my SCVs away from the little red dot, and prepare to rebuild. You'd think a nuclear bomb would be more intimidating.
The AI doesn't even have a strike force ready to take advantage of the chaos. It just periodically destroys a little bit and then goes away for a while. I can only hope that Blizzard did that intentionally to make mission ten easier. Just like it somehow told them not to take advantage of the bonanza of resources in the middle of the map, but to jealously attack me for trying.
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