The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
50 hours not even an emo american teen would need that much time
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Ok, I didn't remember how much time you usually needed for that game, I just took the number several people mentioned in some thread about it on another forum
Ok, I must admit that the first time I played the game, it took much longer time as it should have... I couldn't find the stupid key on track, because of my stupid monitor I had back then (was very difficult to actually recognize objects on that screen, as the screen had some... problems)
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Well, I finished it today, and I have to say three things about it: 1) I liked it overall, 2) it's quite a brutal storyline, not your typical feel-good/save-the-world story at all, and 3) I HATE THE ENDING!
Age and treachery will defeat youth and skill every time.
One of the major reasons TLJ:1 took so long is because of the long long ass dialog. I remember the one you get right when you enter Arcadia and this guy starts telling you this humungous story; it was so long, I got so bored and couldn't care enough to listen to what he was saying.
Originally posted by Sn00py
One of the major reasons TLJ:1 took so long is because of the long long ass dialog. I remember the one you get right when you enter Arcadia and this guy starts telling you this humungous story; it was so long, I got so bored and couldn't care enough to listen to what he was saying.
I found it was immersive enough to keep my interest.
Originally posted by Adagio
Ok, admitted, I sucks at adventure games
I'm a little spoilt really. Being trained by the likes of the early classics more than prepares you for what awaits today. TLJ and Syberia were both quite easy I thought, though very enjoyable games.
The first "adventure" game I played, was a weird Garfield game, I never managed to figure out what to do... because of that weird game, I have stayed away from adventure games for many years. I didn't start playing them until 1998
But at least I'm better now, than back then when TLJ was released
Comment