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  • #16
    I admit I didn't buy any of their games. Are they any good?

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    • #17
      Vampire: bloodlines is one of the best RPGs I ever played. So if your system can handle it, by all means get it!
      Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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      • #18
        is it about vampires (as the title would suggest), I never cared for vampire mythology very much.

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        • #19
          It is almost exclusively aimed at vampire-likers.

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          • #20
            Yes, it's about vampires, but it's an interesting twist on vampire mythology. You don't have to be a goth to enjoy this game. I'm not exactly a vampire lover, but it's nice change of pace from the usual tolkienish heroic fantasy. There's not furry-footed freak in da game!
            Last edited by Nostromo; February 26, 2005, 20:51.
            Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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            • #21
              Personally, I'd recommend Arcanum- though it's a bit 'dull' at times, its sheer character creation and world concept is so original that the game's worth playing.
              -->Visit CGN!
              -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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              • #22
                Originally posted by nostromo
                it's nice change of pace from the usual tolkienish heroic fantasy.
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                • #23
                  Yet Activision published Vampire: bloodlines, which was a fairly original product.
                  That's because the Vampires game is based on a pen and paper RPG and thus they thought there was a market for it. Arcanum was much more original for instance.
                  And I'm unsure Vampires sold badly. Where do you get that piece of information? It certainly got released late/buggy, probably in part because of delays in the engine, and it may take a lot of time for a developper to get paid by the publisher (again, Wardell points this out).
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                  • #24
                    Vampires are pretty cool. I intend to play through this at some point. I have it already.

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                    • #25
                      Arcanum was much more original for instance.
                      How so? Because of the setting? They didn't invent the steampunk genre. It's probably a first in crpgs, though.

                      And I'm unsure Vampires sold badly. Where do you get that piece of information?
                      Speculation. In general, if a RPG isn't tolkienish heroic fantasy, it doesn't sell. Planescape: Torment didn't do very well. There are some exceptions, of course. Afaik, Fallout did fairly well. KOTOR also did very well.
                      Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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                      • #26
                        Damn It's really too bad. I loved Arcanum, and I hoped that they would do other games with similarly original settings such as Fallout and Arcanum. Time to move on, I guess
                        "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
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                        • #27
                          Originally posted by nostromo

                          Speculation. In general, if a RPG isn't tolkienish heroic fantasy, it doesn't sell. Planescape: Torment didn't do very well. There are some exceptions, of course. Afaik, Fallout did fairly well. KOTOR also did very well.

                          But it was about vampires. VAMPIRES
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                          • #28
                            I agree, it had a lot going for it. It's the best looking RPG on the market, thanks to Valve's Source engine. An intricate, stylish setting featuring vampires. But the fact that it isn't tolkienish heroic fantasy probably didn't help. Other possible reasons:

                            - it didn't have enough media exposure;

                            - there are too many games to choose from. When I bought it, I had the choice between Neverwinter nights, World of Warcraft and Knights of the old republic 2. I can't buy them all. So I choose Vampire: bloodlines.
                            Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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                            • #29
                              Troika were great plot developers but they always let themselves down on quality control and scheduling. Sadly that meant that the publishers didn't rush to pay them on time or sign them up for another title. That is a crying shame because I'd definitely have been looking forward to any new games based on the ToEE or Vampire design concepts, despite their rough edges.

                              Now that their former employees have scattered to the four winds, I hope little gleams of Trioka humour and plot diversity will be popping up in other studios.
                              To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
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                              • #30
                                Originally posted by nostromo


                                That's a bit alarmist, no? At most, it's consolidating. There are too many developpers making too many games.
                                US PC game sales have have been declining for several years, apparently, from a high in the late 90's, IIRC. Now theres some issues with that data (it probably doesnt cover much on line sales, and doesnt included ongoing MMORPG revenue) but its still a troubling statistic. I dont think PC gaming is dying (cause of A. the data issues i mentioned and B. Even if it shrinks dramatrically, thats not necessarily death) but the lack of sales IS a real issue, I think. Also Im not sure I take Brad as gospel - ive seen things hes posted in various places, and he tends to base alot of things on Stardocks own experiences, which arent always generalizable.
                                "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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