When you link two area transitions, a waypoint is created on top of each one. You'll see it, it's a little arrow in a circle. Select the waypoint (not the area transition) and rotate it as you would a placeable; the PC will appear at the waypoint facing the way the arrow points.
Hope that helps.
Hope that helps.
Indeed. I've been manualy linking area transition to area transition.
Thanks for the info.
Good to see more than just spamksi and myself interested in module creation.
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