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Galactic Overlord 7- Enhanced Graphics Edition

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  • Sent.

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    • I'm seeing an large allied attack on the horizon....at this stage this means death......

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      • It's not good to have the most bases, eh?
        Visit First Cultural Industries
        There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
        Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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        • gah, in forum games like this, optimal powering is not an good idea, at least in the early parts of the game considering how players are trying to lynch opponents more than trying to expand safely...........

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          • There will be plenty of time to expand bases once the galaxy is cleared. We need some lebensrum, afterall.
            I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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            • MORON-

              Capturing bases can be cheaper than building them, but attacking means you don't get to build shields or spies.

              In the first game of Galactic Overlord, I started out very aggressively, capturing bases on the first two turns. By then a number of other players recognized the threat and sent in allied assaults while blocking further invasions with spies.
              Visit First Cultural Industries
              There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
              Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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              • If the elimation of TheBen shows anything, there is no way of surviving when you are on the hit list. TheBen went for an full ship build strategy, together with an decent OOB but 2:1 odds is simply impossible. For an 100% 1st turn victory, just have allies send around 50bp lasers with close in, spread out, LL???? OOB, fight to death, and there is no possible counter with 32bp ships that'd make it to turn two. There are other combos that work (with less losses), but that is the general idea.

                Even the fastest expanders can't deal with an 2 player gang up by turn 3 or so, without resorting to shields.

                While I can't say I have an good shot at winning (actually, I don't, since I'm a FG forum noob without many friends here to act as natural allies) I'm petty sure I can screw any particular player I want if I planned for it at the start.... At this point I can screw at least 1 out of half the players here, or have around 30% chance at screwing anyone in the other half. (who probably went for 1st turn shield build, so I can only hit on second turn attackers)

                Posting this much would probably attract too much attention. Gah if only there is an build/fighting strategy that can ensure victory. Against an group of first timers in an 3 player game I'd estimate my chance of winning at 50%, but against folks here I think I'm below avg.
                Last edited by MORON; January 15, 2005, 04:49.

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                • Oh, just an note, optimal powering means powering up that matchs return x probability. The mutual first turn attacks shows that the goals where elimating each other from play rather than playing safe. The safe strategy would be 31bp ship + shield, and 2nd shield or 2nd turn attack on weakened sides.

                  While if one wants to play an do or die game on turn one (since one can semi-quit if it fails), one should stick to fleet distributions that uses lack of warning and OOB to result in an better chance at cracking an attacker/defender. An mainly laser+close in or fighter+torp +back off would be an better build than an 1/3 + 1/3 +1/3 build.... An good guess would allow 16bp to beat an unprepared 32bp fleet and beat most 16bp fleets. This is especially true against fairly new players that would certainly not do any math and instinctively go for 1/3+1/3+1/3 build.

                  Well, I guess I can only be glad that the game didn't consolidate by 1/3 by turn 1, since what is what would happen if most players play do or die and allies....

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                  • Orders Sent
                    Gurka 17, People of the Valley
                    I am of the Horde.

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                    • You can do what Kassi did last game, MORON- build an alliance and constantly attack so your ships are on the move. The alliance will insure that you have some people you don't have to worry about (assuming, of course, they don't stab you in the back) and will distract your enemies, possibly long enough for you to regroup and rebuild.

                      That in mind Kassi didn't win last time, but he did stay alive longer than he should have.
                      I'm consitently stupid- Japher
                      I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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                      • Sent.
                        Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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                        • Yes, that is the one upside of attacking constantly- you have to lose two battles in a round to be wiped out.

                          14/16
                          Waiting for Lord Nuclear and Jonny. PM's have been sent to both.
                          Attached Files
                          Visit First Cultural Industries
                          There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                          Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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                          • I sent them already... did you not receive them?

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                            • whoops. I do have em. In which case, Lord Nuclear,
                              Visit First Cultural Industries
                              There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                              Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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                              • Just process the turn without his orders. Probably nobody attacked him anyway.

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