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FG discussion: Why do you play?

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  • #16
    Nascar (never played, but have observed)
    Personally I find Nascar to be literally too linear, and with games running a month or more, rather long.

    Mafia (play irregularly, observe regularly)
    The story writeups are what makes this game fun. However, the elimination nature of the game means that often you're sidelined for a good part of the game.

    Vampire (play)
    Snowflake's modified version of Mafia helps solve the elimination problem by making it two-tiered: those targeted by the original vampire get to become one themselves. The increased killing rate also speeds up the pace, probably making it easier to GM.

    Gladiator (never played, observed once)
    The way the players get into the game with the taunts is exciting, however, take that away and it's just a two-month long math problem.

    Hangman (never played)

    I'm with Stupid (played regularly, GM'd twice)
    A great game and very entertaining. The workload for the GM is quite high and heavily concentrated, however, and most likely has something to do with its abrupt end.

    Nuclear War (play regularly, GM'd twice)
    The ease of play is a big plus, as is the relative equality of all the players; unlike Society and Overlord, it's harder to "fall behind" in Nuclear War. The elimination contest however makes for many players knocked out early followed by long dragged out end turns. It does make a good venting ground for hostilities from the other two strategy games.
    The game is easy to run and lends itself well to GM creativity, we've seen space based and Texan storylines. Even the standard earthbound scenarios are well written and exciting.

    Galactic Overlord (play regularly, GM'd once)
    With different strategies and the possibility for alliances, Overlord is great fun, so long as you're in. Since it's also an elimination game, a lot of the time players are just waiting on the sidelines.
    From the GM'ing standpoint, Overlord does have a lot of math, but is still easily manageable. Ljube's introduction of detailed stories and characters improve the atmosphere as well.

    Society (play regularly, GM'd twice, wrote the original rules)
    My primary aim with the Society rules was to create a game in which the majority of players would remain in through to the end of the game. In this regard it's worked well- we've yet to have any game end in a pure conquest victory. Trade and foreign aid also add to this atmosphere of cooperation within competition.
    The many victory conditions and strategies come at the cost of being very mathematically demanding. It can take a while to plan a turn as a player, and processing a turn as GM can take a few hours.
    I'd like to see a variation of Society that preserves the cooperative trade and the absence of elimination, but with much easier or even no math.
    Visit First Cultural Industries
    There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
    Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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    • #17
      Isn't anyone honest enough to admit to the post count boost it provides? That has to be a motive to play.
      Voluntary Human Extinction Movement http://www.vhemt.org/

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      • #18
        For me, and I assume most of us, post count isn't important at all.
        I'm consitently stupid- Japher
        I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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        • #19
          If my post count were frozen, zeroed or otherwise made meaningless (or if posts in the other games were not counted), it would make no difference to my participation in Forum Games.

          I have been a member of Apolyton for almost six years now, I am a king yet, and it will take me some time to reach emporor. It doesn't mean anything to me where my post count is at. I play forum games because I enjoy them, period.

          Others I am not so sure about, but most of the Forum games (Mafia is the significant exception) require you to put thought into the games, +1's are not as simple as posting a smilie . Further, this forum like all others on Apolyton, is moderated (Rah). While there are posts that could be called +1's, like in any other forum, the moderator keeps the spam to a minimum.

          /me
          "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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          • #20
            Originally posted by Theben
            Should have written, "why you play some games and not others."
            Because fun is nebulous. Many people find Mafia fun, but I can't handle the docpiling, so it's not fun for me. Yet it's not always clearcut like this.
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

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            • #21
              You know, if people wanted to get +1's there are a lot of better ways of doing it then in the OG forum.

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              • #22
                To be honest, I would probably post more in the forum games were post-counts made meaningless. That way I wouldn't be accused of spam nor threatened with punishment for "contributing" too much.
                I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                • #23
                  If I'm aiming to increase postcount, I'd play hangman. Right now I don't play it because oh well, I suck.

                  I like the social games like mafia and vampire, where you could interact with people, even roleplay a bit at times, and I enjoy the fun doing that. I've played Gladiator once and enjoyed it. But I haven't played it since because you needs to put more thought into the planning, so less light-heartedly than mafia and vampire. Vampire is still new and I'm hoping we will see more rounds and more people playing it.
                  Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                  Grapefruit Garden

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                  • #24
                    I want to play all of the games, but my 'poly time is so limited If only you could all club together and pay my wages, I could sit at home and play/GM forum games all day.

                    I prefer to GM them, but without the time... *sigh* ...I guess I suck.

                    -Jam
                    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                    Taht 'ventisular link be woo to clyck.

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                    • #25
                      Originally posted by Bkeela
                      Isn't anyone honest enough to admit to the post count boost it provides? That has to be a motive to play.
                      I only play the mafia games, which is fun... mindless, but fun
                      But if you look at how many posts I've made in any of the mafia threads for the past few months, then you'll see a low number... I've got to be a little more active... which I hope I'll be from next month
                      This space is empty... or is it?

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                      • #26
                        Originally posted by Jamski
                        I want to play all of the games, but my 'poly time is so limited If only you could all club together and pay my wages, I could sit at home and play/GM forum games all day.

                        I prefer to GM them, but without the time... *sigh* ...I guess I suck.

                        -Jam
                        You suck too?

                        Welcome back! Now try and get Poly removed from your block list. You are the IT guy aren't you?
                        Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                        Grapefruit Garden

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                        • #27
                          I don't think many play FG for the posts. The core group would play whether they counted or not.

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                          • #28
                            Originally posted by Urban Ranger


                            Because fun is nebulous. Many people find Mafia fun, but I can't handle the docpiling, so it's not fun for me. Yet it's not always clearcut like this.
                            Come play vampire. There's not much docpilings there.
                            Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                            Grapefruit Garden

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                            • #29
                              Been meaning to post my thoughts.

                              Nascar/F1 (played all and GM'd)
                              Started as an interesting game (F1), then I changed the rules to allow for more creative steering; however my first track sucked, but the steering stuck. Then we added jumps and now I've added walls and many hazzards. I've also added car upgrades this turn....but everyone took the same one....seems like they are not as balanced as I thought. These changes will keep the game noobie friendly.

                              Mafia (play and GM'd)
                              There is nothing better than being the Mafia, and trying to play it cool during the course of the game. Also enjoyable is being the last villager and pegging the Mafia. Simply a game of luck at first, this one really started to shine with the story driven GM's like Jamski and Ljube.

                              Vampire (never played)
                              Not quite sure if I understand this one, but it is mafia with a story line, or D&D Mafia with a Vampire edge?

                              Gladiator (played all and GM'd)
                              Started as a simple one-on-one challenge between the members here with a 10 point system. It started to fade quickly. I changed the game to its current format of 100 points and weapons and armor choices. Perhaps the most exciting of games when you read the stories and are playing (that is did you outfox your opponent). Not really as math intensive as one (Skanky) would lead you to believe. It is really not that hard to add 9 numbers up to a hundred....Unless you are hammered.

                              Hangman (play)
                              Hey I got one word! Really vocab is not my strength.

                              I'm with Stupid (never played)
                              What is this?

                              Nuclear War (play all, GM'd)
                              Always good fun. I'm a little worried about the builder strategy, but it seems to work its way out and we have not had a stalemate yet. Smiley's Texas version was far and away the best, especially the endgame.

                              Galactic Overlord (play all, GM'd)
                              Jamski, you are a genius. What a monster you have created. Awesome fun. Come back dude, the drones miss you.

                              Society (played all, GM'd)
                              This game has a lot going for it, but it is currently way to hard to GM. We might need to cut the rule set down a bit.

                              Overall these games give me something to do as a distraction while at work. I have a slight case of ADHD, so I cannot focus on something for too long of a period. Don't even try to have a conversation with me that lasts more than 30 minutes. I'll tune you out, turn away, and start doing something else right in the middle of your story...yawn...What was that?
                              We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                              • #30
                                Originally posted by Spaced Cowboy
                                Gladiator (played all and GM'd)
                                Started as a simple one-on-one challenge between the members here with a 10 point system. It started to fade quickly. I changed the game to its current format of 100 points and weapons and armor choices. Perhaps the most exciting of games when you read the stories and are playing (that is did you outfox your opponent). Not really as math intensive as one (Skanky) would lead you to believe. It is really not that hard to add 9 numbers up to a hundred....Unless you are hammered.
                                Any fool can add 9 numbers up to 100.
                                To do well in combat with those 9 numbers is another thing entirely, and takes more effort than just picking 9 numbers out of thin air.
                                I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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