I don't know what's gotten in to me lately, but for the past month or so I've been craving a MMORPG to play.
I've looked at EQ2 and WoW, but I feel both are broken to the point of being unplayable - EQ2 because (despite dividing the world into good and evil) it does not have any PvP what so ever. Not even duels. WoW is similiarily flawed in it's PvE and RP severs only with the added stupidity of not even being able to communicate with the other side, let alone fight them (but atleast it does have the theoretical option of PvP in there still) and in it's PvP servers by not having any purpose or reason to fighting other players. Both games have made half-assed implementations of the game concept - They've try to bring an air of epic war and conflict to the game, but are afraid of allowing PvP and end up just dividing the players into meaningless sides that have no reason or purpose.
I've also looked back at DAoC, and while it's still appealing to me, and I have to say it's probably the most well made and all around best MMORPG out there, it's dated. The population has shrunk while the world has grown, the community has become more introverted and close-knit, and no longer need to start new characters at level 1 (anyone with a level 50 character can start new ones at level 20) and the "economy' has probably run-dry. It's not very appealing to start anew in such a game.
So now I'm thinking about City of Heroes. I know there's no PvP in the game... but it doesn't really require it... that is, untill city of Villains is released (which will include PvP from what I understand). I've heard alot of good thigns about the game. I've downloaded a character planner and played around with some possibilities, and the character development seems like it could be alot of fun. And for a roleplayer it's probably one of the better choices for MMORPG because of the setting - even if people around you aren't roleplaying, they won't neccisarily be breaking the atmosphere as much as they would be in a fantasy game. (Although I'd be interested to know what the roleplaying community is actually like in the game - and if there are any roleplay servers or whatnot)
So... for those of you who play the game. Convince me to buy it.
Or better yet, convince me not to buy it. Tell me all your biggest complaints, the most common gripes, all the things people rant about.
That's usually a better way to gauge a game, I find.
I've looked at EQ2 and WoW, but I feel both are broken to the point of being unplayable - EQ2 because (despite dividing the world into good and evil) it does not have any PvP what so ever. Not even duels. WoW is similiarily flawed in it's PvE and RP severs only with the added stupidity of not even being able to communicate with the other side, let alone fight them (but atleast it does have the theoretical option of PvP in there still) and in it's PvP servers by not having any purpose or reason to fighting other players. Both games have made half-assed implementations of the game concept - They've try to bring an air of epic war and conflict to the game, but are afraid of allowing PvP and end up just dividing the players into meaningless sides that have no reason or purpose.
I've also looked back at DAoC, and while it's still appealing to me, and I have to say it's probably the most well made and all around best MMORPG out there, it's dated. The population has shrunk while the world has grown, the community has become more introverted and close-knit, and no longer need to start new characters at level 1 (anyone with a level 50 character can start new ones at level 20) and the "economy' has probably run-dry. It's not very appealing to start anew in such a game.
So now I'm thinking about City of Heroes. I know there's no PvP in the game... but it doesn't really require it... that is, untill city of Villains is released (which will include PvP from what I understand). I've heard alot of good thigns about the game. I've downloaded a character planner and played around with some possibilities, and the character development seems like it could be alot of fun. And for a roleplayer it's probably one of the better choices for MMORPG because of the setting - even if people around you aren't roleplaying, they won't neccisarily be breaking the atmosphere as much as they would be in a fantasy game. (Although I'd be interested to know what the roleplaying community is actually like in the game - and if there are any roleplay servers or whatnot)
So... for those of you who play the game. Convince me to buy it.
![yeah right!](https://apolyton.net/core/images/smilies/hm.gif)
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