Anybody here remember that game? I just came on the idea of trying to make this into a forum game... I believe that should be possible...
The mission of the game is (like in the computer game) to find certain items to get your plane (or whatever) working so you can escape. These items are all over the place.
The map would be like the first game (the one with the house)
In each room there's several places for the items to hide, there's a max of one item per room
The game is turn based ( ). Each round all players say what they want to do, there's several options (Each option takes one turn):
1) Plant a trap*
2) Go to next room
3) Search the room (and if item found, pick it up)
*There's several trap options:
1) Set an wire to the door, connected to a gun. When someone tries to open the door he looses 1 health points (for being shot at) and looses next turn (while he doesn't get into the room)
2) Use the saw to make a huge hole in the floor (can't be used on lowest floor). When someone steps into this room there's 50% chance he don't see the hole and fall right through it. If this happens he looses a health point (for each level he goes down) and next turn. If it doesn't happen he knows about the hole, and can search the room without trouble
If two (or more) spy's are in the same room at the same time, they start fighting (me throws some dices). The winner gets one random item from the looser(s) (if they have one he doesn't have), while the looser(s) gets one health reduced and misses the next turn.
Each player has 6 health (or to be discussed), and has to collect 5 items (depending on the size of the map and number of players)
When a player has no health left, he's out of the game
Is there any interest for this game? I'll mod the first game, unless someone else wants to do it
Players:
Nuclear Master
The mission of the game is (like in the computer game) to find certain items to get your plane (or whatever) working so you can escape. These items are all over the place.
The map would be like the first game (the one with the house)
In each room there's several places for the items to hide, there's a max of one item per room
The game is turn based ( ). Each round all players say what they want to do, there's several options (Each option takes one turn):
1) Plant a trap*
2) Go to next room
3) Search the room (and if item found, pick it up)
*There's several trap options:
1) Set an wire to the door, connected to a gun. When someone tries to open the door he looses 1 health points (for being shot at) and looses next turn (while he doesn't get into the room)
2) Use the saw to make a huge hole in the floor (can't be used on lowest floor). When someone steps into this room there's 50% chance he don't see the hole and fall right through it. If this happens he looses a health point (for each level he goes down) and next turn. If it doesn't happen he knows about the hole, and can search the room without trouble
If two (or more) spy's are in the same room at the same time, they start fighting (me throws some dices). The winner gets one random item from the looser(s) (if they have one he doesn't have), while the looser(s) gets one health reduced and misses the next turn.
Each player has 6 health (or to be discussed), and has to collect 5 items (depending on the size of the map and number of players)
When a player has no health left, he's out of the game
Is there any interest for this game? I'll mod the first game, unless someone else wants to do it
Players:
Nuclear Master
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