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Is Sims 2 Biased?

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  • #76
    that's why I'm just glad I got it for free about a year ago in some sort of subscription... just wish I could remember which one...
    I'm not conceited, conceit is a fault and I have no faults...

    Civ and WoW are my crack... just one... more... turn...

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    • #77
      Well that's right, Sims 1 was not that great, but it was the first real attempt at making a game like this.

      Now that Maxis know what to do, I'm sure Sims 2 will be a different game to judge and we should not compare it with Sims 1.
      be free

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      • #78
        Originally posted by Sn00py
        [...]
        Especially since I didn't want the hassle of inviting people over just to keep my social life up, it was annoying to do that (my personality).

        Sims can be very challenging.

        [..]
        So the only way to get the highest jobs involves a very annoying game mechanic that is too much hassle to deal with? That might be challenging, but it's certainly not a good thing.
        If I'm posting here then Counterglow must be down.

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        • #79
          As usual, there are multiple ways around the problem though. Cheese tactics, if you will.

          Start a new game with some throw-away character. Invite your main character over and make friends with them. Once they are friends, get another throw-away character. Rinse and repeat. After doing that with a number of people, load up your main character's game and you suddenly have more friends than you can fit through a doorway in a game-hour.
          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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          • #80
            I know of that trick, but I wanted to play the game properly.

            I wonder if they fixed this back-door cheat in Sims 2
            be free

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            • #81
              Originally posted by Dissident
              sims is not challenging in any meaningful way.
              Quite, and FP's comment is spot on as well. And yes Snoopy I played it; like most other people here have posted it did not hold my attention for more than a few hours. It does not have enough content, and hoop jumping doesn't count from my perspective.

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              • #82
                The only way it has 'enough' content is if you buy every bloody X-pack, and I know I don't have the cash for that... heck, the only reason I even ever got the game itself was because it was free.

                If Sims 2 comes with more, and the X-packs are cheaper, and there are fewer of them, there may actually be something.

                And what's with the alien babies!?
                I'm not conceited, conceit is a fault and I have no faults...

                Civ and WoW are my crack... just one... more... turn...

                Comment


                • #83
                  You do know you can download content from the web? For free?
                  I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                  • #84
                    Not when you have the Mac version.
                    I'm not conceited, conceit is a fault and I have no faults...

                    Civ and WoW are my crack... just one... more... turn...

                    Comment


                    • #85
                      :Pointsandlaughs:
                      I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                      Comment


                      • #86
                        Yeah, go ahead, but if I was a serious computer gamer (more of a consoler anyway) and had the money, I'd build my own gaming system. As of now, the only game I can see myself doing that for is C3C which isn't enough for me to invest the time/money/space/effort into it.
                        I'm not conceited, conceit is a fault and I have no faults...

                        Civ and WoW are my crack... just one... more... turn...

                        Comment


                        • #87
                          I was more laughing at the apple version rather than at you for using the apple version. Tis strange that the mac version can't have new stuff added to it though.
                          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                          • #88
                            Originally posted by DrSpike
                            You have to use your imagination to create a game where otherwise there is none.

                            You may as well save £35 and write a novel or something.
                            By jove the doctor has hit on something. I was reflecting on this in another context the other day, after a long alt history thread had tempted me back to the OTF. I sometimes read Soc.history.what.if, a usenet group that is the nets premier forum for the serious, rigorous discussion of alternate history. I also occasionally browse the Paradox forums. And it occurs to me that theres an overlap between the discussions on the two forums - what people do by writing and then critiquing and then modifying timelines in SHWI is really a form of simulation, using text and discussion, the same thing that a relatively accurate history game does. The text gives you the option to add and modify "rules" for accuracy as you go, which is a problem in any commercial history game - the game gives you a mechanism for resolving details youd overlook in the text ("I assert that with15 more divisions the Germans would have won in August 1914" - "nah, Ive gamed it, and you still dont beat the Belgians fast enough to win the race to Paris")

                            SP playing of a simulation and writing (or reading) an alt history, story, or novel, are distinctly related passtimes, and satisfy related needs.

                            I think the problem with the Sims (from what ive read)is still that its the first in the genre, and is trying to be a dollhouse (or lets say lego ) game more than a life or personality simulator. Imagine if we had Civ, but no wargames, no Paradox games, no Imps - would we not have a different view of what the strategy genre is capable of?
                            "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                            • #89
                              They wont change it though. If it becomes too complicated they'll lose too much of their target audience.

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                              • #90
                                True enough. The game is more at a solitaire / tetris level of entertainment rather than Civ-style. Why exclude 4-year-olds from your target market?
                                I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                                Comment

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