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Stardock's: The Political Machine

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  • #16
    Well, it being a Stardock game helps in that regard. Makes it more likely they'll put in more later. Should have done that in the first place, but that's capitalism for you.
    The cake is NOT a lie. It's so delicious and moist.

    The Weighted Companion Cube is cheating on you, that slut.

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    • #17
      I tried out a fantasy game and "duck herding" was the primary issue.
      Rethink Refuse Reduce Reuse

      Do It Ourselves

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      • #18
        Um, 'kay. Were your settings at easy, domestic peace, global peace? Also, were you campaigning in the South?

        Those Southerners get some wacky ideas into their heads at to what's important and what's not. At least the game's behaviour we can explain...
        The cake is NOT a lie. It's so delicious and moist.

        The Weighted Companion Cube is cheating on you, that slut.

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        • #19
          I have a funny feeling that because I work in politics, I'd find this game horribly stupid.

          I want someone to go make a game like the good old "President Elect" series. I still have some of those old disks around from the Atari ST game "President Elect: 1988". I know the Atari 800 "President Elect: 1984" is around here somewhere as well. GREAT game series. A pity they didn't keep it up.
          Long-time poster on Apolyton and WePlayCiv
          Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
          7th President of Apolyton in the 1st Civ3 Democracy Game

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