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so how did y'all get so knowledgeable about all these games?

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  • #31
    1000 hours eh?

    I really have no idea if I have broke that. I'm sure I have with Civ2. Maybe civ3. Possibly SMAC and Diablo2.

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    • #32
      Uh MULE was MP, FYI
      We're sorry, the voices in my head are not available at this time. Please try back again soon.

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      • #33
        i'm really knowledgeable about a few games that are usually multiplayer(quake), or a few great single player ones(civ, ogre battle, etc). i think i could do ok in that trivia thread but stuff like that bores me over a forum(too slow). i figured a lot of stuff out in quake by myself but a lot of the technical details i learned from modders(who by and large are clueless when it comes to the super competitive multiplayer gameplay mindset). just being in geek communities and having a good memory you will pick this stuff up eventually(it'll probably happen to you too lotm). other than forums irc has a lot of this type of info being talked about.
        Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.

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        • #34
          oh and i don't even want to know how much time i spent playing the original quake. that was literally an addiction for a few years. interestingly enough i've probably spent more time playing quake than all other games combined. this is mostly because when i played quake that's all i played. i'd probably still be playing it but the player base is very small(very large considering how old the game is though) and everyone playing has broadband so i can't compete. i'm probably a dumbass though because deathmatch is boring...
          Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.

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          • #35
            Originally posted by Spaced Cowboy
            Uh MULE was MP, FYI
            You always have 4 players in M.U.L.E.. If there are less than 4 human players the computer takes over the rest. The computer Mechtron dudes are easy to beat after a few games, though.

            That's why the Atari version is better. You can only have 2 human players on a C64.

            One of the best part of the game is each player must walk a tight rope between cooperation and competition. You want to win, but you can't just screw everybody over or the colony would die.
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

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            • #36
              Ah, M.U.L.E. I have extremely fond memories of playing that game with my little brother and my cousins on our Atari 800 growing up.

              Definately one of the most clever games ever made on limited technology.

              Hell, that game did a better job of teaching basic microeconomic concepts of supply and demand than anything else we were liable to run into for another decade worth of schooling.
              Long-time poster on Apolyton and WePlayCiv
              Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
              7th President of Apolyton in the 1st Civ3 Democracy Game

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              • #37
                Originally posted by pg
                i figured a lot of stuff out in quake by myself but a lot of the technical details i learned from modders(who by and large are clueless when it comes to the super competitive multiplayer gameplay mindset). just being in geek communities and having a good memory you will pick this stuff up eventually(it'll probably happen to you too lotm). other than forums irc has a lot of this type of info being talked about.
                Alot of us here probably do know alot of technical details about games. They might get confused when i talk frame advantage cammy has on fierce punch, but when i mention battle calculation on civ3 or slingshotting to republic on C3C, they'll be like "thats common knowledge"

                i'm probably a dumbass though because deathmatch is boring...
                I dont like DM as much either. What kind of Q1 games did u prefer? I was really into TF1 and painkeep mods. I thought that painkeep was seriously the future for L337 players back then, but popularity of TF1 kinda overshadowed it IMO. It didnt seem that popular so I played TF1 mainly...
                :-p

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                • #38
                  Originally posted by Solver
                  MP has longevity, but I think that for some game types, like DeathMatch, it must still get boring way before that.
                  Not really........in MP you can always improve.

                  Besides in any good FPS you could mix duel, FFA, TDM with clan, so you get a varied experience.

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                  • #39
                    Originally posted by DrSpike


                    By my calculations it's just under 1 year.

                    Oops, dont know what i was thinking - perhaps i was getting confused with some post count calculations Id been doing in my head Or perhaps i was thinking of 10 hours a week, at which rate i probably did play civ2, but not for 2 years.
                    "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                    • #40
                      Originally posted by Zero

                      When i mention battle calculation on civ3 or slingshotting to republic on C3C, they'll be like "thats common knowledge"


                      Is that like the free settler with a mountain city, and the mining of hill squares before settling them then?

                      Does ship chaining work in Civ 3?

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                      • #41
                        Originally posted by lord of the mark
                        Oops, dont know what i was thinking - perhaps i was getting confused with some post count calculations Id been doing in my head Or perhaps i was thinking of 10 hours a week, at which rate i probably did play civ2, but not for 2 years.
                        My harshest addiction to a game took up nearly 6months of my life(as in actually 178 complete days of gaming).

                        It was over a span of around 4 years from 1987, and it was the first and only time i had a computer game be a main part of splitting up with a girlfriend.
                        I decided to work it out approximately some time after the split.

                        There's a lesson in there?

                        girlfriends/wives+computer games = trouble
                        'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

                        Bush's Republican=Neo-con for all intent and purpose. be afraid.

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                        • #42
                          Originally posted by Urban Ranger


                          You always have 4 players in M.U.L.E.. If there are less than 4 human players the computer takes over the rest. The computer Mechtron dudes are easy to beat after a few games, though.

                          That's why the Atari version is better. You can only have 2 human players on a C64.

                          One of the best part of the game is each player must walk a tight rope between cooperation and competition. You want to win, but you can't just screw everybody over or the colony would die.
                          It was a pain, cuz 2 players had to use the keyboard during the auctions, and pass around a joystick during their turn, but we regularly played 4 players on the C64.

                          It even had decent single player play, trying to get a good colony score (and not so much even winning).

                          The comp players loved to mine smithore, so I used to throw away the cheap mules to drive the price up.
                          We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                          • #43
                            Originally posted by duke o' york


                            Does ship chaining work in Civ 3?
                            Yeah but it's tedious as hell.

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                            • #44
                              Originally posted by child of Thor

                              girlfriends/wives+computer games = trouble
                              Amen. But we had to grow up sometime right? Plus, they have their advantages.

                              Of course I am constantly trying to find a game my gf will like playing, so I can spend time with her and game at the same time!

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                              • #45
                                Originally posted by DrSpike
                                Amen. But we had to grow up sometime right? Plus, they have their advantages.

                                Of course I am constantly trying to find a game my gf will like playing, so I can spend time with her and game at the same time!
                                I am going to give you the answer, but also solemnly warn you about the potential consequences.

                                Several years ago, I got my girlfriend playing Civ3 and she really liked the game, as she liked a few of my other games (she was even playing Deus Ex for a while).

                                Then someone introduced her to The Sims.

                                ...

                                Though I broke up with her less than a month later for completely unrelated reasons, her poor next boyfriend hardly ever saw her and it's really only because he had some serious self-esteem problems that I think he clung to her despite that she never spent much time with him.

                                Addiction to the The Sims does not seem to be a phenomenon limited to my x-girlfriend among women. Indeed, Penny Arcade even did a humorous little comic on it.

                                You have been duly warned.
                                Long-time poster on Apolyton and WePlayCiv
                                Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                                7th President of Apolyton in the 1st Civ3 Democracy Game

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