I have no idea what site this is, but it seems to talk about game design theory.
It has bunch of links with words and defines and analyzes them. Some of them are really obvious terms, but some are quite interesting. i figured since we got on the topic of game designs on my last thread anyway, it would be good to post this link. (im sure pg will find the link interesting)
Anyways the link above talks about player balance. I decided to post that one cause it gives Civ3 as an example of player imbalance.
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