I dont think we've talked about this one for awhile.
So, PC game sales are stagnant (while console games sales grow, IIUC). Several medium to large publishers have dropped out of the business. TBS seems to be joining Wargames and flight sims and adventure games as niche markets, with few mainstream titles able to make into bricks and mortar retailers.
OTOH, the drop in PC game shelf space a few years ago seems to have bottomed out, rather than gone into a death spiral. And there seems to be more sales via the net with parcel delivery (eg Amazon, etc) and even some sales via net delivery to the growing broadband market. Sales which (IIUC) arent captured in the sales stats usually reported.
The PC continues to hold its own in RPGs and FPS, though some games are now ported FROM consoles.
Interesting developments in the strat/simulation side, with Paradox creating virtually a new niche genre, and Maxis creating a powerful franchise (though unfortunately NOT a subgenre - one thinks some competition might result in this idea being implemented better) Citybuilders live.
Of course all this is with consoles in a late stage of current gen - when new gen consoles come out, thats traditionally a bad time for PC games.
Also - more PC games under development in Eastern Europe - sales states i mentioned are US - how is PC games market internationally?
So, PC game sales are stagnant (while console games sales grow, IIUC). Several medium to large publishers have dropped out of the business. TBS seems to be joining Wargames and flight sims and adventure games as niche markets, with few mainstream titles able to make into bricks and mortar retailers.
OTOH, the drop in PC game shelf space a few years ago seems to have bottomed out, rather than gone into a death spiral. And there seems to be more sales via the net with parcel delivery (eg Amazon, etc) and even some sales via net delivery to the growing broadband market. Sales which (IIUC) arent captured in the sales stats usually reported.
The PC continues to hold its own in RPGs and FPS, though some games are now ported FROM consoles.
Interesting developments in the strat/simulation side, with Paradox creating virtually a new niche genre, and Maxis creating a powerful franchise (though unfortunately NOT a subgenre - one thinks some competition might result in this idea being implemented better) Citybuilders live.
Of course all this is with consoles in a late stage of current gen - when new gen consoles come out, thats traditionally a bad time for PC games.
Also - more PC games under development in Eastern Europe - sales states i mentioned are US - how is PC games market internationally?
Comment