BattleZone - by Kalius
Here's a simple war based TBS game, where one simply has to attain either:
1) Control of 75% of the board
2) Force the surrender of everybody
Machine Gunner - beats Infantry - moves 3 - one turn to build
Tank - beats Machine Gunner - moves 6 - two turns to build - can bombard any tile (50% chance of success)
Infantry - beats Tank - moves 3 - one turn to build
Submarine - beats Battleship - moves 4
Destroyer - beats Submarine - moves 4
Battleship - beats Destroyer - moves 3 - can bombard any tile on land (50% of success)
All ships built in one turn
Engineers - built in one turn - destroyed by any land unit that touches it - can execute build order - moves 6 turns
ALL UNITS HAVE 1 STRENGTH
Unit Orders:
Move OR
Bombard - Tanks/Battleships Only OR
Build Base/Port/HQ (Engineers Only) OR
Dig-In - +1 strength for that turn only
Global Orders:
Upgrade Unit's strength OR (if you have an HQ)
Build new Unit - 1 per base/port
Ports/Bases/HQ:
A Port allows one to construct naval vessles
A Base allows one to contruct land units
An HQ allows one to upgrade one unit's strength per turn (e.g. give a tank +1 strength)
Fighting:
When a unit from army A bumps into a unit from army B, a simple Paper-Scissors-Rock game occurs.
If one wins, he moves into the square, and the loser dies.
If two like units meet, then a free-for-all occurs.
If both have the same strength, it is a 50-50 game.
If one has 2 strength, and the other has 1 strength, it becomes a 2-1 (66-33)
If one has 3 strength, and the other has 2, it become 3-2 (60-40)
etc.
Map: http://eventis.ssxh.net/images/gridpost.gif
Anyone interested?
Here's a simple war based TBS game, where one simply has to attain either:
1) Control of 75% of the board
2) Force the surrender of everybody
Machine Gunner - beats Infantry - moves 3 - one turn to build
Tank - beats Machine Gunner - moves 6 - two turns to build - can bombard any tile (50% chance of success)
Infantry - beats Tank - moves 3 - one turn to build
Submarine - beats Battleship - moves 4
Destroyer - beats Submarine - moves 4
Battleship - beats Destroyer - moves 3 - can bombard any tile on land (50% of success)
All ships built in one turn
Engineers - built in one turn - destroyed by any land unit that touches it - can execute build order - moves 6 turns
ALL UNITS HAVE 1 STRENGTH
Unit Orders:
Move OR
Bombard - Tanks/Battleships Only OR
Build Base/Port/HQ (Engineers Only) OR
Dig-In - +1 strength for that turn only
Global Orders:
Upgrade Unit's strength OR (if you have an HQ)
Build new Unit - 1 per base/port
Ports/Bases/HQ:
A Port allows one to construct naval vessles
A Base allows one to contruct land units
An HQ allows one to upgrade one unit's strength per turn (e.g. give a tank +1 strength)
Fighting:
When a unit from army A bumps into a unit from army B, a simple Paper-Scissors-Rock game occurs.
If one wins, he moves into the square, and the loser dies.
If two like units meet, then a free-for-all occurs.
If both have the same strength, it is a 50-50 game.
If one has 2 strength, and the other has 1 strength, it becomes a 2-1 (66-33)
If one has 3 strength, and the other has 2, it become 3-2 (60-40)
etc.
Map: http://eventis.ssxh.net/images/gridpost.gif
Anyone interested?
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