The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
How many characters do you have in the game, Skanky?
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Around 40 or so? You can add things to your camp that increase the number of adventures each day. Or just not play for a day or two and the adventures accumulate.
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
I see. I thought you always get 120 or something like that.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
You are only allowed 1 character per e-mail address, though.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
You have a charming house (60 power (%12)).
Your KoL Certificate of Participation hangs proudly at your campsite.
You have an Orcish meat locker at your campsite.
Your campsite is adorned with 3 bouquets of pretty flowers.
A fierce Meat Golem guards your goodies.
A Spooky Scarecrow looms menacingly at the entrance.
You have a Barbed-Wire Fence around your campsite.
You have a White Picket Fence around your campsite.
You have a Clockwork Maid at your campsite. She cleans up for you, and saves you a little bit of time each day (+4 Adventures/day.)
You've got a chef-in-the-box. He'll save you time by cooking stuff for you.
You've got a bartender-in-the-box. He'll save you time by making cocktails for you.
You've got a pair of Evil Golden Arches. Just looking at them makes you somewhat uncomfortable.
You've got a cheap toaster.
You've got a swell Pagoda. It's pagodatastic!
Your campsite has really good Feng Shui.
You have a Familiar-Groâ„¢ Terrarium at your campsite.
Your Colossal Closet contains 33 items.
Against stupidity the very gods themselves contend in vain.
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