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PROJECT: Revision Reports 2

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  • Revision 1085, branch linux

    - possible return value fix for linux mint helena:
    /branches/linux/ctp2_code/libs/anet/src/aeh/aehmap.c

    Comment


    • Revision 1086, branch linux
      Merged /trunk:r1065-1067
      - display gtk-dialog messageboxes:
      modified ctp2_code/ctp/civ3_main.cpp
      modified ctp2_code/os/autoconf/Makefile.common
      modified ctp2_code/os/nowin32/nowin32.cpp

      - set processname under linux
      modified ctp2_code/ctp/debugtools/debug.c
      modified ctp2_code/ctp/debugtools/debug.h

      - fixed svn-properties
      modified ctp2_code/ctp
      modified ctp2_code/mapgen
      modified ctp2_code/gs/dbgen
      modified ctp2_code/gs/events
      modified ctp2_code/gs/outcom
      modified ctp2_code/gs/fileio
      modified ctp2_code/gs/world
      modified ctp2_code/gs/slic
      modified ctp2_code/ui/aui_sdl/aui_sdlui.h
      modified ctp2_code/ui/aui_common/aui_Factory.cpp

      furthermore:
      - compile fix for linux mint helena
      modified ctp2_code/libs/anet/demo/utils/logpkt.c

      Comment


      • Revision 1087, branch linux

        - changed warnings from -Werror to -Wall
        modified ctp2_code/libs/anet/macros/anet_internal.m4

        Comment


        • Revision 1088, branch port-trunk

          - fixed case of inclusions
          - linux specific compile fixes
          modified ctp2_code/ui/interface/DiplomacyDetails.cpp
          modified ctp2_code/ui/interface/loadsavemapscreen.cpp
          modified ctp2_code/ui/interface/km_screen.cpp
          modified ctp2_code/ui/interface/chatbox.cpp
          modified ctp2_code/ui/interface/EditQueue.cpp
          modified ctp2_code/ui/interface/greatlibrary.h
          modified ctp2_code/ui/interface/loadsavescreen.cpp
          modified ctp2_code/ui/interface/initialplayscreen.cpp
          modified ctp2_code/ui/interface/creditsscreen.cpp
          modified ctp2_code/ui/interface/messageactions.cpp
          modified ctp2_code/ui/interface/hotseatlist.h
          modified ctp2_code/ui/interface/greatlibrarywindow.cpp
          modified ctp2_code/ui/interface/dipwizard.cpp
          modified ctp2_code/ui/interface/text_hasher.h
          modified ctp2_code/ui/interface/loadsavemapwindow.cpp
          modified ctp2_code/ui/interface/intelligencewindow.cpp
          modified ctp2_code/ui/interface/FileDialog.cpp
          modified ctp2_code/ui/interface/loadsavewindow.cpp
          modified ctp2_code/ui/interface/greatlibrary.cpp
          modified ctp2_code/ui/interface/diplomacywindow.cpp
          modified ctp2_code/ui/interface/CityEspionage.cpp

          Comment


          • Revision 1089, trunk
            Merged /branches/port-trunk:r1085-1088

            - fixed case of inclusions
            - linux specific compile fixes
            modified ctp2_code/ui/interface/DiplomacyDetails.cpp
            modified ctp2_code/ui/interface/loadsavemapscreen.cpp
            modified ctp2_code/ui/interface/km_screen.cpp
            modified ctp2_code/ui/interface/chatbox.cpp
            modified ctp2_code/ui/interface/EditQueue.cpp
            modified ctp2_code/ui/interface/greatlibrary.h
            modified ctp2_code/ui/interface/loadsavescreen.cpp
            modified ctp2_code/ui/interface/initialplayscreen.cpp
            modified ctp2_code/ui/interface/creditsscreen.cpp
            modified ctp2_code/ui/interface/messageactions.cpp
            modified ctp2_code/ui/interface/hotseatlist.h
            modified ctp2_code/ui/interface/greatlibrarywindow.cpp
            modified ctp2_code/ui/interface/dipwizard.cpp
            modified ctp2_code/ui/interface/text_hasher.h
            modified ctp2_code/ui/interface/loadsavemapwindow.cpp
            modified ctp2_code/ui/interface/intelligencewindow.cpp
            modified ctp2_code/ui/interface/FileDialog.cpp
            modified ctp2_code/ui/interface/loadsavewindow.cpp
            modified ctp2_code/ui/interface/greatlibrary.cpp
            modified ctp2_code/ui/interface/diplomacywindow.cpp
            modified ctp2_code/ui/interface/CityEspionage.cpp

            Comment


            • Revision 1090: Wonder movies play again:

              Some cleanings and compiler warning fixes:
              modified trunk/ctp2_code/ai/ctpai.cpp
              modified trunk/ctp2_code/ai/diplomacy/proposalresponseevent.cpp
              modified trunk/ctp2_code/ai/mapanalysis/mapanalysis.cpp
              modified trunk/ctp2_code/ai/strategy/goals/Goal.cpp
              modified trunk/ctp2_code/gs/gameobj/Player.cpp
              modified trunk/ctp2_code/ui/aui_common/aui_moviebutton.cpp

              Compiling fixes:
              modified trunk/ctp2_code/ui/aui_common/aui_music.cpp
              modified trunk/ctp2_code/ui/aui_common/aui_textfield.cpp

              Manual double buffering is now done with DirectX components only, and fixed the wonder movies:
              modified trunk/ctp2_code/ui/aui_common/aui_blitter.cpp
              modified trunk/ctp2_code/ui/aui_common/aui_mouse.cpp
              modified trunk/ctp2_code/ui/aui_common/aui_ui.cpp
              modified trunk/ctp2_code/ui/aui_common/aui_ui.h
              modified trunk/ctp2_code/ui/aui_ctp2/c3ui.cpp
              modified trunk/ctp2_code/ui/aui_ctp2/directvideo.cpp
              modified trunk/ctp2_code/ui/aui_directx/aui_directblitter.cpp
              modified trunk/ctp2_code/ui/aui_directx/aui_directmouse.cpp
              modified trunk/ctp2_code/ui/aui_directx/aui_directmovie.cpp
              modified trunk/ctp2_code/ui/aui_directx/aui_directsurface.cpp
              modified trunk/ctp2_code/ui/aui_directx/aui_directui.cpp
              Civ2 military advisor: "No complaints, Sir!"

              Comment


              • Revision 1091: The AI sieges cities from an overall list, instead of sieging those that are closest to most of its units:

                Removed a useless assertion failure:
                modified trunk/ctp2_code/gs/gameobj/ArmyData.cpp

                Fixed a crash:
                modified trunk/ctp2_code/ai/diplomacy/foreigner.cpp

                Discovery diplomatic and discovery economic personalities do not protect empires with only one city empires if their regard is too good:
                modified trunk/ctp2_code/ai/diplomacy/diplomat.cpp

                Increased the likelihood that the AI settles in cities:
                modified trunk/ctp2_data/default/aidata/strategies.txt

                The AI sieges hostile cities based on a global strategy instead of sieging those that have the most units nearby, which may change when the units come closer:
                modified trunk/ctp2_code/ai/strategy/goals/Goal.cpp
                modified trunk/ctp2_code/gs/newdb/goal.cdb
                modified trunk/ctp2_data/default/aidata/Goals.txt
                Civ2 military advisor: "No complaints, Sir!"

                Comment


                • Revision 1092: Upgraded units gets now room for cargo if they should have and the original unit had no cargo.

                  Some cleanings:
                  modified trunk/ctp2_code/gs/gameobj/ArmyData.cpp

                  The game does not crash if the AI tries to move cargo to a cargo helicopter if the cargo and helicopter are on the same tile:
                  modified trunk/ctp2_code/ai/strategy/goals/Goal.cpp

                  If a unit without room for cargo is upgraded and the new unit type has cargo, then the upgraded unit gets room for cargo:
                  modified trunk/ctp2_code/gs/gameobj/UnitData.cpp
                  Civ2 military advisor: "No complaints, Sir!"

                  Comment


                  • Revision 1093: Added Chinese text files
                    Civ2 military advisor: "No complaints, Sir!"

                    Comment


                    • Revision 1094

                      Updated Chinese *.ldl files so that they match the latest Apolyton ones:
                      modified trunk/ctp2_data/chinese/uidata/layouts/armymanager.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/battleview.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/citystatus.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/citywindow.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/civ3.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/civstatus.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/controlpanel.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/ctp_template.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/custommap.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/DiplomacyDetails.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/diplomacywindow.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/dipwizard.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/editqueue.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/gameplayoptions.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/graphics.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/intelligence.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/km_screen.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/ns_strings.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/scenarioeditor.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/science.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/spnewgame.ldl
                      modified trunk/ctp2_data/chinese/uidata/layouts/spnewgamepopups.ldl
                      Civ2 military advisor: "No complaints, Sir!"

                      Comment


                      • Revision 1095: Improved AI conquering

                        Some cleanings:
                        modified trunk/ctp2_code/gs/world/MapPoint.h
                        modified trunk/ctp2_code/robot/pathing/TradeAstar.cpp
                        modified trunk/ctp2_code/robot/pathing/astar.cpp
                        modified trunk/ctp2_code/robot/pathing/Astar.h

                        64 bit preparation fixes:
                        modified trunk/ctp2_code/ui/aui_utils/primitives.cpp

                        The final with logging version compiles again:
                        modified trunk/ctp2_code/gs/fileio/GameFile.cpp

                        Fixed AI avoid danger pathing and fixed an AI rollover ZOC problem:
                        modified trunk/ctp2_code/ai/strategy/squads/squad_Strength.cpp
                        modified trunk/ctp2_code/ai/strategy/squads/squad_Strength.h
                        modified trunk/ctp2_code/robot/pathing/robotastar2.cpp
                        modified trunk/ctp2_code/robot/pathing/unitastar.cpp
                        modified trunk/ctp2_code/robot/pathing/UnitAstar.h

                        The AI now uses transporters for targets on the same continent that cannot be reached by land travel.
                        The AI now conquers cities if it has a big stack adjacent to a city, even if it has only two third of its units.
                        The AI now considers cities to conquer that are land connected to its empire with higher priority.
                        The AI now considers cities to conquer of empires with less than three cities with higher priority.
                        modified trunk/ctp2_code/ai/strategy/goals/Goal.cpp
                        modified trunk/ctp2_code/ai/strategy/goals/Goal.h
                        modified trunk/ctp2_data/default/aidata/Goals.txt
                        modified trunk/ctp2_code/gs/newdb/goal.cdb
                        modified trunk/ctp2_code/gs/gameobj/Player.cpp
                        modified trunk/ctp2_code/gs/gameobj/player.h
                        modified trunk/ctp2_code/robot/pathing/CityAstar.cpp
                        modified trunk/ctp2_code/robot/pathing/CityAstar.h
                        modified trunk/ctp2_code/robot/pathing/Path.cpp
                        modified trunk/ctp2_code/robot/pathing/Path.h
                        Civ2 military advisor: "No complaints, Sir!"

                        Comment


                        • Revision 1096: The AI now goes for its weakest enemy with higher priority:

                          Some cleanings:
                          modified trunk/ctp2_code/ai/ctpaidebug.cpp
                          modified trunk/ctp2_code/ai/mapanalysis/settlemap.cpp
                          modified trunk/ctp2_code/robot/pathing/Astar.h

                          Made MapPoint::IsValid useful:
                          modified trunk/ctp2_code/gs/world/MapPoint.cpp

                          The minimap shows the diplomatic stance correctly even if you recenter the map:
                          modified trunk/ctp2_code/ui/aui_ctp2/radarmap.cpp

                          Prepared game for new empire center calculation:
                          modified trunk/ctp2_code/ai/ctpai.cpp
                          modified trunk/ctp2_code/ai/mapanalysis/mapanalysis.cpp
                          modified trunk/ctp2_code/ai/mapanalysis/mapanalysis.h
                          modified trunk/ctp2_code/gs/gameobj/Player.cpp
                          modified trunk/ctp2_code/gs/gameobj/player.h
                          modified trunk/ctp2_code/gs/utility/gameinit.cpp
                          modified trunk/ctp2_code/gs/world/cellunitlist.cpp
                          modified trunk/ctp2_code/robot/pathing/CityAstar.cpp
                          modified trunk/ctp2_code/robot/pathing/CityAstar.h

                          The AI now prioritizes its weakest enemy for conquest higher:
                          modified trunk/ctp2_code/ai/diplomacy/diplomat.cpp
                          modified trunk/ctp2_code/ai/diplomacy/Diplomat.h
                          modified trunk/ctp2_code/ai/strategy/goals/Goal.cpp
                          modified trunk/ctp2_code/gs/newdb/goal.cdb
                          modified trunk/ctp2_code/gs/gameobj/Player.cpp
                          modified trunk/ctp2_code/gs/gameobj/player.h
                          modified trunk/ctp2_data/default/aidata/Goals.txt

                          Updated Chinese text files with additional strings, so far only in English:
                          modified trunk/ctp2_data/chinese/gamedata/add_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/cht_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/civ_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/cut_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/dip2_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/dip_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/exp_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/feat_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/gl_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/Great_Library.txt
                          modified trunk/ctp2_data/chinese/gamedata/info_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/junk_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/ldl_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/Strings.txt
                          modified trunk/ctp2_data/chinese/gamedata/strings_to_add.txt
                          modified trunk/ctp2_data/chinese/gamedata/tips_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/tut2_str.txt
                          modified trunk/ctp2_data/chinese/gamedata/tut_str.txt
                          Civ2 military advisor: "No complaints, Sir!"

                          Comment


                          • Revision 1097:

                            Updated readme:
                            modified trunk/doc/user/playtest/Apolyton_README.txt
                            Civ2 military advisor: "No complaints, Sir!"

                            Comment


                            • Revision 1098:

                              Fixed a problem with converting cities if the converting unit was killed during the last turn.
                              modified trunk/ctp2_code/gs/gameobj/UnitData.cpp
                              Civ2 military advisor: "No complaints, Sir!"

                              Comment


                              • Revision 1099, port-trunk
                                Merged /trunk: r1090-1098
                                - update from revisions 1090-1098

                                added Scenarios/AlexanderTheGreat/scen0000/chinese
                                added Scenarios/AlexanderTheGreat/scen0000/chinese/gamedata
                                added Scenarios/AlexanderTheGreat/scen0000/chinese/gamedata/Great_Library.txt
                                added Scenarios/AlexanderTheGreat/scen0000/chinese/gamedata/civ_str.txt
                                added Scenarios/AlexanderTheGreat/scen0000/chinese/gamedata/gl_str.txt
                                added Scenarios/AlexanderTheGreat/scen0000/chinese/gamedata/scen_str.txt
                                added Scenarios/AlexanderTheGreat/scen0000/chinese/uidata
                                added Scenarios/AlexanderTheGreat/scen0000/chinese/uidata/layouts
                                added Scenarios/AlexanderTheGreat/scen0000/chinese/uidata/layouts/scenarioeditor.ldl
                                added (bin) Scenarios/AlexanderTheGreat/scen0000/chinese/uidata/layouts/vssver.scc
                                added Scenarios/MagnificentSamurai/scen0000/chinese
                                added Scenarios/MagnificentSamurai/scen0000/chinese/gamedata
                                added Scenarios/MagnificentSamurai/scen0000/chinese/gamedata/Great_Library.txt
                                added Scenarios/MagnificentSamurai/scen0000/chinese/gamedata/civ_str.txt
                                added Scenarios/MagnificentSamurai/scen0000/chinese/gamedata/gl_str.txt
                                added Scenarios/MagnificentSamurai/scen0000/chinese/gamedata/scen_str.txt
                                added Scenarios/NuclearDetente/scen0000/chinese
                                added Scenarios/NuclearDetente/scen0000/chinese/gamedata
                                added Scenarios/NuclearDetente/scen0000/chinese/gamedata/Great_Library.txt
                                added Scenarios/NuclearDetente/scen0000/chinese/gamedata/civ_str.txt
                                added Scenarios/NuclearDetente/scen0000/chinese/gamedata/gl_str.txt
                                added Scenarios/NuclearDetente/scen0000/chinese/gamedata/scen_str.txt
                                modified ctp2_code/ai/ctpai.cpp
                                modified ctp2_code/ai/ctpaidebug.cpp
                                modified ctp2_code/ai/diplomacy/Diplomat.h
                                modified ctp2_code/ai/diplomacy/diplomat.cpp
                                modified ctp2_code/ai/diplomacy/foreigner.cpp
                                modified ctp2_code/ai/diplomacy/proposalresponseevent.cpp
                                modified ctp2_code/ai/mapanalysis/mapanalysis.cpp
                                modified ctp2_code/ai/mapanalysis/mapanalysis.h
                                modified ctp2_code/ai/mapanalysis/settlemap.cpp
                                modified ctp2_code/ai/strategy/goals/Goal.cpp
                                modified ctp2_code/ai/strategy/goals/Goal.h
                                modified ctp2_code/ai/strategy/squads/squad_Strength.cpp
                                modified ctp2_code/ai/strategy/squads/squad_Strength.h
                                modified ctp2_code/gs/fileio/GameFile.cpp
                                modified ctp2_code/gs/gameobj/ArmyData.cpp
                                modified ctp2_code/gs/gameobj/Player.cpp
                                modified ctp2_code/gs/gameobj/UnitData.cpp
                                modified ctp2_code/gs/gameobj/player.h
                                modified ctp2_code/gs/newdb/goal.cdb
                                modified ctp2_code/gs/utility/gameinit.cpp
                                modified ctp2_code/gs/world/MapPoint.cpp
                                modified ctp2_code/gs/world/MapPoint.h
                                modified ctp2_code/gs/world/cellunitlist.cpp
                                modified ctp2_code/robot/pathing/Astar.h
                                modified ctp2_code/robot/pathing/CityAstar.cpp
                                modified ctp2_code/robot/pathing/CityAstar.h
                                modified ctp2_code/robot/pathing/Path.cpp
                                modified ctp2_code/robot/pathing/Path.h
                                modified ctp2_code/robot/pathing/TradeAstar.cpp
                                modified ctp2_code/robot/pathing/UnitAstar.h
                                modified ctp2_code/robot/pathing/astar.cpp
                                modified ctp2_code/robot/pathing/robotastar2.cpp
                                modified ctp2_code/robot/pathing/unitastar.cpp
                                modified ctp2_code/ui/aui_common/aui_blitter.cpp
                                modified ctp2_code/ui/aui_common/aui_mouse.cpp
                                modified ctp2_code/ui/aui_common/aui_moviebutton.cpp
                                modified ctp2_code/ui/aui_common/aui_music.cpp
                                modified ctp2_code/ui/aui_common/aui_textfield.cpp
                                modified ctp2_code/ui/aui_common/aui_ui.cpp
                                modified ctp2_code/ui/aui_common/aui_ui.h
                                modified ctp2_code/ui/aui_ctp2/c3ui.cpp
                                modified ctp2_code/ui/aui_ctp2/directvideo.cpp
                                modified ctp2_code/ui/aui_ctp2/radarmap.cpp
                                modified ctp2_code/ui/aui_directx/aui_directblitter.cpp
                                modified ctp2_code/ui/aui_directx/aui_directmouse.cpp
                                modified ctp2_code/ui/aui_directx/aui_directmovie.cpp
                                modified ctp2_code/ui/aui_directx/aui_directsurface.cpp
                                modified ctp2_code/ui/aui_directx/aui_directui.cpp
                                modified ctp2_code/ui/aui_utils/primitives.cpp
                                added ctp2_data/chinese
                                added ctp2_data/chinese/gamedata
                                added ctp2_data/chinese/gamedata/Great_Library.txt
                                added ctp2_data/chinese/gamedata/Strings.txt
                                added ctp2_data/chinese/gamedata/add_str.txt
                                added ctp2_data/chinese/gamedata/cht_str.txt
                                added ctp2_data/chinese/gamedata/civ_str.txt
                                added ctp2_data/chinese/gamedata/cut_str.txt
                                added ctp2_data/chinese/gamedata/dip2_str.txt
                                added ctp2_data/chinese/gamedata/dip_str.txt
                                added ctp2_data/chinese/gamedata/err_str.txt
                                added ctp2_data/chinese/gamedata/exp_str.txt
                                added ctp2_data/chinese/gamedata/feat_str.txt
                                added ctp2_data/chinese/gamedata/gl_str.txt
                                added ctp2_data/chinese/gamedata/info_str.txt
                                added ctp2_data/chinese/gamedata/junk_str.txt
                                added ctp2_data/chinese/gamedata/ldl_str.txt
                                added ctp2_data/chinese/gamedata/scen_str.txt
                                added ctp2_data/chinese/gamedata/strings_to_add.txt
                                added ctp2_data/chinese/gamedata/tips_str.txt
                                added ctp2_data/chinese/gamedata/tut2_str.txt
                                added ctp2_data/chinese/gamedata/tut_str.txt
                                added ctp2_data/chinese/uidata
                                added ctp2_data/chinese/uidata/layouts
                                added ctp2_data/chinese/uidata/layouts/ChatWindow.ldl
                                added ctp2_data/chinese/uidata/layouts/DiplomacyDetails.ldl
                                added ctp2_data/chinese/uidata/layouts/SpriteEditor.ldl
                                added ctp2_data/chinese/uidata/layouts/advancespad.ldl
                                added ctp2_data/chinese/uidata/layouts/aipad.ldl
                                added ctp2_data/chinese/uidata/layouts/ancient.ldl
                                added ctp2_data/chinese/uidata/layouts/armymanager.ldl
                                added ctp2_data/chinese/uidata/layouts/attract.ldl
                                added ctp2_data/chinese/uidata/layouts/battleview.ldl
                                added ctp2_data/chinese/uidata/layouts/buttonbank.ldl
                                added ctp2_data/chinese/uidata/layouts/c3utilitydialog.ldl
                                added ctp2_data/chinese/uidata/layouts/ce_screen.ldl
                                added ctp2_data/chinese/uidata/layouts/cityespionage.ldl
                                added ctp2_data/chinese/uidata/layouts/citymanager.ldl
                                added ctp2_data/chinese/uidata/layouts/citypad.ldl
                                added ctp2_data/chinese/uidata/layouts/citystatus.ldl
                                added ctp2_data/chinese/uidata/layouts/cityview.ldl
                                added ctp2_data/chinese/uidata/layouts/citywindow.ldl
                                added ctp2_data/chinese/uidata/layouts/civ3.ldl
                                added ctp2_data/chinese/uidata/layouts/civstatus.ldl
                                added ctp2_data/chinese/uidata/layouts/controlpanel.ldl
                                added ctp2_data/chinese/uidata/layouts/creditsscreen.ldl
                                added ctp2_data/chinese/uidata/layouts/ctp_template.ldl
                                added ctp2_data/chinese/uidata/layouts/custommap.ldl
                                added ctp2_data/chinese/uidata/layouts/cutnpastepad.ldl
                                added ctp2_data/chinese/uidata/layouts/cvscreen.ldl
                                added ctp2_data/chinese/uidata/layouts/diplomacy.ldl
                                added ctp2_data/chinese/uidata/layouts/diplomacywindow.ldl
                                added ctp2_data/chinese/uidata/layouts/dipwizard.ldl
                                added ctp2_data/chinese/uidata/layouts/editqueue.ldl
                                added ctp2_data/chinese/uidata/layouts/endgame.ldl
                                added ctp2_data/chinese/uidata/layouts/fancy.ldl
                                added ctp2_data/chinese/uidata/layouts/fliwindow.ldl
                                added ctp2_data/chinese/uidata/layouts/font1.ldl
                                added ctp2_data/chinese/uidata/layouts/font2.ldl
                                added ctp2_data/chinese/uidata/layouts/font3.ldl
                                added ctp2_data/chinese/uidata/layouts/font4.ldl
                                added ctp2_data/chinese/uidata/layouts/font5.ldl
                                added ctp2_data/chinese/uidata/layouts/font6.ldl
                                added ctp2_data/chinese/uidata/layouts/gameplayoptions.ldl
                                added ctp2_data/chinese/uidata/layouts/graphics.ldl
                                added ctp2_data/chinese/uidata/layouts/greatlibrary.ldl
                                added ctp2_data/chinese/uidata/layouts/happystatus.ldl
                                added ctp2_data/chinese/uidata/layouts/helppopup.ldl
                                added ctp2_data/chinese/uidata/layouts/helptile.ldl
                                added ctp2_data/chinese/uidata/layouts/hotseatlist.ldl
                                added ctp2_data/chinese/uidata/layouts/infoscreen.ldl
                                added ctp2_data/chinese/uidata/layouts/intelligence.ldl
                                added ctp2_data/chinese/uidata/layouts/intromovie.ldl
                                added ctp2_data/chinese/uidata/layouts/km_screen.ldl
                                added ctp2_data/chinese/uidata/layouts/loadsave.ldl
                                added ctp2_data/chinese/uidata/layouts/messagebox.ldl
                                added ctp2_data/chinese/uidata/layouts/musicscreen.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_chglobby.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_editplyr.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_joingame.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_launch.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_lobby.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_selcnct.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_selplyr.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_selserv.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_strings.ldl
                                added ctp2_data/chinese/uidata/layouts/ns_template.ldl
                                added ctp2_data/chinese/uidata/layouts/objectpad.ldl
                                added ctp2_data/chinese/uidata/layouts/options.ldl
                                added ctp2_data/chinese/uidata/layouts/playerpad.ldl
                                added ctp2_data/chinese/uidata/layouts/pointspad.ldl
                                added ctp2_data/chinese/uidata/layouts/pollutionpad.ldl
                                added ctp2_data/chinese/uidata/layouts/profileedit.ldl
                                added ctp2_data/chinese/uidata/layouts/queuewin.ldl
                                added ctp2_data/chinese/uidata/layouts/scenario.ldl
                                added ctp2_data/chinese/uidata/layouts/scenarioeditor.ldl
                                added ctp2_data/chinese/uidata/layouts/science.ldl
                                added ctp2_data/chinese/uidata/layouts/sciencevictory.ldl
                                added ctp2_data/chinese/uidata/layouts/segmentlist.ldl
                                added ctp2_data/chinese/uidata/layouts/sound.ldl
                                added ctp2_data/chinese/uidata/layouts/sourcelist.ldl
                                added ctp2_data/chinese/uidata/layouts/spnewgame.ldl
                                added ctp2_data/chinese/uidata/layouts/spnewgamepopups.ldl
                                added ctp2_data/chinese/uidata/layouts/statswindow.ldl
                                added ctp2_data/chinese/uidata/layouts/throneroom.ldl
                                added ctp2_data/chinese/uidata/layouts/tilepad.ldl
                                added ctp2_data/chinese/uidata/layouts/toolbar.ldl
                                added ctp2_data/chinese/uidata/layouts/trademanager.ldl
                                added ctp2_data/chinese/uidata/layouts/tradescreen.ldl
                                added ctp2_data/chinese/uidata/layouts/tutorialwin.ldl
                                added ctp2_data/chinese/uidata/layouts/unitmanager.ldl
                                added ctp2_data/chinese/uidata/layouts/unitpad.ldl
                                added ctp2_data/chinese/uidata/layouts/unitstatus.ldl
                                added ctp2_data/chinese/uidata/layouts/victorymovie.ldl
                                added ctp2_data/chinese/uidata/layouts/victoryscreen.ldl
                                added ctp2_data/chinese/uidata/layouts/watchlist.ldl
                                added ctp2_data/chinese/uidata/layouts/wondermovie.ldl
                                modified ctp2_data/default/aidata/Goals.txt
                                modified ctp2_data/default/aidata/strategies.txt
                                deleted ctp2_data/french/gamedata/controlpanel.ldl
                                deleted ctp2_data/french/gamedata/editqueue.ldl
                                modified doc/user/playtest/Apolyton_README.txt

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