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PROJECT: Revision Reports 2

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  • Revision 1070: The scenario editor now genartes goods even if only a preexisting savegame was loaded, and no new game was created during the session.

    Some cleanings:
    modified trunk/ctp2_code/gs/world/wldgen.cpp

    Reduce the memory need for the AI element objects, this should speed up the game a little bit:
    modified trunk/ctp2_code/ai/strategy/agents/agent.cpp
    modified trunk/ctp2_code/ai/strategy/agents/agent.h
    modified trunk/ctp2_code/ai/strategy/goals/Goal.cpp
    modified trunk/ctp2_code/ai/strategy/goals/Goal.h
    modified trunk/ctp2_code/ai/strategy/scheduler/Plan.cpp
    modified trunk/ctp2_code/ai/strategy/scheduler/Plan.h
    modified trunk/ctp2_code/ai/strategy/scheduler/scheduler.cpp
    modified trunk/ctp2_code/ai/strategy/squads/squad_Strength.h

    Fixed some 64 bit porting problems:
    modified trunk/ctp2_code/gs/gameobj/CityData.cpp
    modified trunk/ctp2_code/gs/gameobj/Happy.cpp
    modified trunk/ctp2_code/ui/netshell/ns_accessor.h

    Good richness is now saved in the profile.txt so that the Scenario editor regenerates goods when a game was freshly loaded:
    modified trunk/ctp2_code/gs/database/profileDB.cpp
    Civ2 military advisor: "No complaints, Sir!"

    Comment


    • Revision 1071:

      Reduced the size of the Squad_Strength class so that the AI elements need less memory:
      ctp2_code/ai/ctpai.cpp
      ctp2_code/ai/mapanalysis/mapanalysis.cpp
      ctp2_code/ai/strategy/agents/agent.cpp
      ctp2_code/ai/strategy/goals/Goal.cpp
      ctp2_code/ai/strategy/scheduler/scheduler.cpp
      ctp2_code/ai/strategy/squads/squad_Strength.cpp
      ctp2_code/ai/strategy/squads/squad_Strength.h
      ctp2_code/gs/world/cellunitlist.cpp
      ctp2_code/gs/world/cellunitlist.h

      Fixed 64 bit portability problems:
      ctp2_code/robot/pathing/AVLHeap.cpp
      ctp2_code/ui/interface/GovernmentTab.cpp
      Civ2 military advisor: "No complaints, Sir!"

      Comment


      • Revision 1072, branch port-trunk
        - added keyboard and wm constants
        ctp2_code/os/nowin32/windows.h

        - further linux compilation fixes
        ctp2_code/os/nowin32/windows.h
        ctp2_code/ui/aui_common/aui_mouse.h
        ctp2_code/ui/aui_common/aui_movie.cpp
        ctp2_code/ui/aui_common/aui_music.cpp
        ctp2_code/ui/aui_common/aui_music.h
        ctp2_code/ui/aui_common/aui_ldl.cpp
        ctp2_code/ui/aui_common/aui_movie.h
        ctp2_code/ui/aui_common/aui_textfield.cpp
        ctp2_code/ui/aui_common/aui_mouse.cpp
        ctp2_code/ui/aui_common/aui_textfield.h
        ctp2_code/ui/aui_ctp2/ctp2_TabButton.h
        ctp2_code/ui/aui_ctp2/ctp2_Tab.h
        ctp2_code/ui/aui_ctp2/linegraph.h

        Comment


        • Revision 1073, branch port-trunk
          Merged /trunk:r1070-1071 into branch port-trunk
          Merged changes by Martin Guehmann:
          - Some cleanings:
          - Reduce the memory need for the AI element objects, this should speed up the game a little bit:
          - Fixed some 64 bit porting problems:
          - Good richness is now saved in the profile.txt so that the Scenario editor regenerates goods when a game was freshly loaded:
          modified trunk/ctp2_code/gs/database/profileDB.cpp
          - Reduced the size of the Squad_Strength class so that the AI elements need less memory:
          - Fixed 64 bit portability problems:

          Comment


          • Revision 1074
            Merged /branches/port-trunk:r1070-1073
            - added keyboard and wm constants
            ctp2_code/os/nowin32/windows.h

            - further linux compilation fixes
            ctp2_code/os/nowin32/windows.h
            ctp2_code/ui/aui_common/aui_mouse.h
            ctp2_code/ui/aui_common/aui_movie.cpp
            ctp2_code/ui/aui_common/aui_music.cpp
            ctp2_code/ui/aui_common/aui_music.h
            ctp2_code/ui/aui_common/aui_ldl.cpp
            ctp2_code/ui/aui_common/aui_movie.h
            ctp2_code/ui/aui_common/aui_textfield.cpp
            ctp2_code/ui/aui_common/aui_mouse.cpp
            ctp2_code/ui/aui_common/aui_textfield.h
            ctp2_code/ui/aui_ctp2/ctp2_TabButton.h
            ctp2_code/ui/aui_ctp2/ctp2_Tab.h
            ctp2_code/ui/aui_ctp2/linegraph.h

            Comment


            • Revision 1075, branch port-trunk
              - linux compile fixes:

              ctp2_code/ui/aui_common/aui_region.cpp
              ctp2_code/ui/aui_common/aui_pixel.cpp
              ctp2_code/ui/aui_common/aui_textbase.cpp

              Comment


              • Revision 1076
                Merged /branches/port-trunk:r1075
                - linux compile fixes:

                ctp2_code/ui/aui_common/aui_region.cpp
                ctp2_code/ui/aui_common/aui_pixel.cpp
                ctp2_code/ui/aui_common/aui_textbase.cpp

                Comment


                • Revision 1077, trunk

                  bootserv.txt
                  - updated to current Battlezone servers

                  etc/svn-config
                  - added some CTP2 specific file types (.cdb, .ldl, .slc, etc.)

                  ai/strategy/goals/Goal.cpp
                  - repaired memory leak
                  gs/dbgen/ctpdb.cpp
                  - reported failure to create a (writable) destination file in copy_file
                  gs/events/GameEvent.h
                  - added IsTypeValid function
                  gs/fileio/GameFile.cpp
                  - handled compiler complaints
                  gs/fileio/Token.h + .cpp
                  - Improved handling of unexpected EOF for incorrect input files.
                  gs/gameobj/pollution.h
                  - corrected structure
                  ui/aui_common/aui_textfield.cpp
                  - corrected compiler complaints from Linux merge
                  ui/interface/musicscreen.h + .cpp
                  - corrected includes, corrected non-standard stuff (missing return, function both extern and static)

                  Comment


                  • Revision 1078, branch port-trunk
                    Merged /trunk:r1077
                    - Merged in changes by Fromafar:

                    bootserv.txt
                    - updated to current Battlezone servers

                    etc/svn-config
                    - added some CTP2 specific file types (.cdb, .ldl, .slc, etc.)

                    ai/strategy/goals/Goal.cpp
                    - repaired memory leak
                    gs/dbgen/ctpdb.cpp
                    - reported failure to create a (writable) destination file in copy_file
                    gs/events/GameEvent.h
                    - added IsTypeValid function
                    gs/fileio/GameFile.cpp
                    - handled compiler complaints
                    gs/fileio/Token.h + .cpp
                    - Improved handling of unexpected EOF for incorrect input files.
                    gs/gameobj/pollution.h
                    - corrected structure
                    ui/aui_common/aui_textfield.cpp
                    - corrected compiler complaints from Linux merge
                    ui/interface/musicscreen.h + .cpp
                    - corrected includes, corrected non-standard stuff (missing return, function both extern and static)

                    Comment


                    • Revision 1079, branch port-trunk
                      - merged in changes from linux port
                      modified ctp2_code/ui/aui_common/aui_window.h
                      modified ctp2_code/ui/aui_common/aui_textfield.cpp

                      Comment


                      • Revision 1080, trunk
                        Merged /branches/port-trunk:r1079
                        - Merged in code from linux port
                        modified ctp2_code/ui/aui_common/aui_window.h
                        modified ctp2_code/ui/aui_common/aui_textfield.cpp

                        Comment


                        • Revision 1081, branch port-trunk
                          - linux compile fixes
                          - merged in code from linux branch

                          modified ctp2_code/ai/strategy/agents/agent.h
                          modified ctp2_code/ui/aui_directx/aui_directblitter.cpp
                          modified ctp2_code/ui/aui_sdl/aui_sdlkeyboard.cpp
                          modified ctp2_code/ui/aui_sdl/aui_sdlkeyboard.h
                          modified ctp2_code/ui/aui_sdl/aui_sdlmouse.cpp
                          modified ctp2_code/ui/aui_common/aui_Factory.cpp
                          modified ctp2_code/ui/aui_common/auitypes.h
                          modified ctp2_code/ui/aui_common/aui_win.cpp
                          modified ctp2_code/ui/aui_common/aui_window.cpp
                          modified ctp2_code/ui/aui_ctp2/SelItem.cpp
                          modified ctp2_code/ui/aui_ctp2/battleorderboxactions.cpp
                          modified ctp2_code/ui/aui_ctp2/linegraph.cpp
                          modified ctp2_code/ui/aui_ctp2/c3blitter.cpp
                          modified ctp2_code/ui/aui_ctp2/directvideo.cpp
                          modified ctp2_code/ui/aui_ctp2/keypress.cpp
                          modified ctp2_code/ui/aui_ctp2/InfoBar.cpp
                          modified ctp2_code/ui/aui_ctp2/radarmap.cpp
                          modified ctp2_code/ui/aui_ctp2/c3_utilitydialogbox.cpp
                          modified ctp2_code/ui/aui_ctp2/c3_button.cpp
                          modified ctp2_code/ui/aui_ctp2/c3imageformats.cpp
                          modified ctp2_code/ui/aui_ctp2/picture.cpp
                          modified ctp2_code/ui/aui_ctp2/keymap.cpp
                          modified ctp2_code/ui/aui_ctp2/cityinventorylistbox.cpp
                          modified ctp2_code/ui/aui_ctp2/c3_hypertextbox.cpp
                          modified ctp2_code/ui/aui_ctp2/thronecontrol.cpp
                          modified ctp2_code/ui/aui_ctp2/thumbnailmap.cpp
                          modified ctp2_code/ui/aui_ctp2/videowindow.cpp
                          modified ctp2_code/ui/aui_ctp2/c3_popupwindow.cpp
                          modified ctp2_code/ui/aui_utils/textutils.cpp
                          modified ctp2_code/ui/aui_utils/primitives.cpp
                          Last edited by ctplinuxfan; April 20, 2010, 06:00.

                          Comment


                          • Revision 1082, trunk
                            Merged /branches/port-trunk:r1081

                            - linux compile fixes
                            - merged in code from linux branch
                            modified ctp2_code/ai/strategy/agents/agent.h
                            modified ctp2_code/ui/aui_directx/aui_directblitter.cpp
                            modified ctp2_code/ui/aui_sdl/aui_sdlkeyboard.cpp
                            modified ctp2_code/ui/aui_sdl/aui_sdlkeyboard.h
                            modified ctp2_code/ui/aui_sdl/aui_sdlmouse.cpp
                            modified ctp2_code/ui/aui_common/aui_Factory.cpp
                            modified ctp2_code/ui/aui_common/auitypes.h
                            modified ctp2_code/ui/aui_common/aui_win.cpp
                            modified ctp2_code/ui/aui_common/aui_window.cpp
                            modified ctp2_code/ui/aui_ctp2/SelItem.cpp
                            modified ctp2_code/ui/aui_ctp2/battleorderboxactions.cpp
                            modified ctp2_code/ui/aui_ctp2/linegraph.cpp
                            modified ctp2_code/ui/aui_ctp2/c3blitter.cpp
                            modified ctp2_code/ui/aui_ctp2/directvideo.cpp
                            modified ctp2_code/ui/aui_ctp2/keypress.cpp
                            modified ctp2_code/ui/aui_ctp2/InfoBar.cpp
                            modified ctp2_code/ui/aui_ctp2/radarmap.cpp
                            modified ctp2_code/ui/aui_ctp2/c3_utilitydialogbox.cpp
                            modified ctp2_code/ui/aui_ctp2/c3_button.cpp
                            modified ctp2_code/ui/aui_ctp2/c3imageformats.cpp
                            modified ctp2_code/ui/aui_ctp2/picture.cpp
                            modified ctp2_code/ui/aui_ctp2/keymap.cpp
                            modified ctp2_code/ui/aui_ctp2/cityinventorylistbox.cpp
                            modified ctp2_code/ui/aui_ctp2/c3_hypertextbox.cpp
                            modified ctp2_code/ui/aui_ctp2/thronecontrol.cpp
                            modified ctp2_code/ui/aui_ctp2/thumbnailmap.cpp
                            modified ctp2_code/ui/aui_ctp2/videowindow.cpp
                            modified ctp2_code/ui/aui_ctp2/c3_popupwindow.cpp
                            modified ctp2_code/ui/aui_utils/textutils.cpp
                            modified ctp2_code/ui/aui_utils/primitives.cpp

                            Comment


                            • Revision 1083, branch port-trunk
                              - added missing scancode constants
                              modified ctp2_code/os/nowin32/windows.h

                              - corrected case of include headers
                              - added include of ctp2_listitem.h
                              modified ctp2_code/ui/interface/DomesticControlPanel.cpp
                              modified ctp2_code/ui/interface/agesscreen.cpp
                              modified ctp2_code/ui/interface/controlpanelwindow.cpp
                              modified ctp2_code/ui/interface/armymanagerwindow.cpp
                              modified ctp2_code/ui/interface/CityControlPanel.cpp
                              modified ctp2_code/ui/aui_ctp2/ctp2_listbox.cpp
                              modified ctp2_code/ui/aui_ctp2/ctp2_hypertextbox.cpp
                              modified ctp2_code/ui/aui_ctp2/ctp2_dropdown.cpp

                              - disabled directvideo code for linux
                              modified ctp2_code/ui/aui_ctp2/videowindow.cpp

                              Comment


                              • Revision 1084, trunk
                                Merged /branches/port-trunk:r1083

                                - added missing scancode constants
                                modified ctp2_code/os/nowin32/windows.h

                                - corrected case of include headers
                                - added include of ctp2_listitem.h
                                modified ctp2_code/ui/interface/DomesticControlPanel.cpp
                                modified ctp2_code/ui/interface/agesscreen.cpp
                                modified ctp2_code/ui/interface/controlpanelwindow.cpp
                                modified ctp2_code/ui/interface/armymanagerwindow.cpp
                                modified ctp2_code/ui/interface/CityControlPanel.cpp
                                modified ctp2_code/ui/aui_ctp2/ctp2_listbox.cpp
                                modified ctp2_code/ui/aui_ctp2/ctp2_hypertextbox.cpp
                                modified ctp2_code/ui/aui_ctp2/ctp2_dropdown.cpp

                                - disabled directvideo code for linux
                                modified ctp2_code/ui/aui_ctp2/videowindow.cpp

                                Comment

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