A couple of things I noticed:
1) The AI seems to be piling up Coracles in it's cities, actually maybe you told me why before. Anyway I saw one AI with 7 coracles in one city, with only 3 cities total.
2) I got this crash to desktop when I tried to create a 3rd game (without restarting CtP2):
The settings were 12 players, impossible difficulty, maximum barbarians, Upgrade Units ON (it was off) and AI Free Upgrades OFF (it was on). On a gigantic Earth map. Just dropped to desktop as soon as I pressed launch.
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Also just noticed the "smooth border" option is still E's curvy borders, instead of the thicker borders I posted. Perhaps for the next AE?
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BTW, really good job with the upgrade stuff Martin Works perfectly from what I can tell, a lot better than using sentinel command too. The GL article explains everything nicely too.
Will air units be upgradeable in air bases in the next version (if there is one)?
Also what about a pop-up when you try to upgrade outside a city/fort/air base a message pops-up, which explains what's wrong, and also has a button linking to the unit orders "Upgrade" GL article?
1) The AI seems to be piling up Coracles in it's cities, actually maybe you told me why before. Anyway I saw one AI with 7 coracles in one city, with only 3 cities total.
2) I got this crash to desktop when I tried to create a 3rd game (without restarting CtP2):
Code:
Version 2008-10-08 0x00451403 [?tileutils_EncodeScanline16@@YADPAGHPAPAGH@Z + 0x133] 0x00451529 [?tileutils_EncodeTile16@@YAPAGPAGGGPAIH@Z + 0xb9] 0x0044f99a [?LoadMapIcons@TileSet@@QAEXXZ + 0x1da] 0x004503bf [?QuickLoadMapped@TileSet@@QAEXXZ + 0x2cf] 0x0043946e [?LoadTileset@TiledMap@@QAEXXZ + 0x4e] 0x00406477 [?tile_Initialize@@YAHH@Z + 0x77] 0x0040ae63 [?InitializeGame@CivApp@@QAEHAAVCivArchive@@@Z + 0x523] 0x0040d0bd [?Execute@StartGameAction@@UAEXPAVaui_Control@@II@Z + 0xd] 0x0040be43 [?ProcessUI@CivApp@@AAEHIAAI@Z + 0x1b3] 0x0040c26b [?Process@CivApp@@QAEHXZ + 0x11b] 0x00406f84 [?CivMain@@YGHPAUHINSTANCE__@@0PADH@Z + 0x394] 0x004069e5 [WinMain@16 + 0x65] 0x00800bdc [WinMainCRTStartup + 0x134] 0x7c817067 [__onexitbegin + 0x7be4fa0f]
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Also just noticed the "smooth border" option is still E's curvy borders, instead of the thicker borders I posted. Perhaps for the next AE?
==========
BTW, really good job with the upgrade stuff Martin Works perfectly from what I can tell, a lot better than using sentinel command too. The GL article explains everything nicely too.
Will air units be upgradeable in air bases in the next version (if there is one)?
Also what about a pop-up when you try to upgrade outside a city/fort/air base a message pops-up, which explains what's wrong, and also has a button linking to the unit orders "Upgrade" GL article?
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