Announcement

Collapse
No announcement yet.

PROJECT: AE Mod

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Originally posted by EPW View Post
    Are the upgrades done through SLIC or have upgrades been implemented in the source code?
    Unit upgrades are now done from source.

    And the game crashed, 645BC while I was invading a neighbor. I believe it crashed during the neighbors turn, though it is hard to tell with 31 civs. I Added .txt extension so I could upload it without zipping.
    Do you have a crash.txt also?
    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
    CtP2 AE Wiki & Modding Reference
    One way to compile the CtP2 Source Code.

    Comment


    • #32
      ugh, I forgot to turn it on. But you should beable to reproduce it with the save. How do I turn crash.txt on again? Ugh I uploaded the wrong save file.

      And naturally the crash doesn't happen now lol.
      Last edited by EPW; March 4, 2009, 08:44.
      "

      Comment


      • #33
        Yep, I can't get it to crash in the debug version either. Edit: oh you uploaded the wrong save too

        BTW, is this save using the AE Mod scenario? Because the AI doesn't look like it's using the slic I added to improve it's tiles.
        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

        Comment


        • #34
          The one I uploaded wasn't. This is the correct one....
          Attached Files
          "

          Comment


          • #35
            Okay I got it to crash again.
            Attached Files
            "

            Comment


            • #36
              I wasn't able to get it to crash. Were you using any rules from the new game rules window?
              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
              CtP2 AE Wiki & Modding Reference
              One way to compile the CtP2 Source Code.

              Comment


              • #37
                Other than the default ones, I don't think so.
                "

                Comment


                • #38
                  The current revision still has the previous version of AE, perhaps we/you should upload the newest one?
                  "

                  Comment


                  • #39
                    Originally posted by EPW View Post
                    The current revision still has the previous version of AE, perhaps we/you should upload the newest one?
                    The newest one?

                    Well anyway the one on the server now is a mess. I added a load of slic to fix some things with tile improving, it actually shouldn't be part of the AE, at least not like that.
                    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                    CtP2 AE Wiki & Modding Reference
                    One way to compile the CtP2 Source Code.

                    Comment


                    • #40
                      Originally posted by Maquiladora View Post
                      The newest one?
                      The one you posted in post 27.
                      "

                      Comment


                      • #41
                        Originally posted by EPW View Post
                        The one you posted in post 27.
                        Silly me, I thought it was already on the server.

                        At the moment I would say no. Remove all the heavy slic and tweak the AI text files some more then it would be good enough.
                        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                        CtP2 AE Wiki & Modding Reference
                        One way to compile the CtP2 Source Code.

                        Comment


                        • #42
                          Also, those defensive bonuses must be restored to their original value for use with the New Combat option.
                          "

                          Comment


                          • #43
                            Originally posted by EPW View Post
                            Also, those defensive bonuses must be restored to their original value for use with the New Combat option.
                            They are already are with the AE mod from post 27.
                            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                            CtP2 AE Wiki & Modding Reference
                            One way to compile the CtP2 Source Code.

                            Comment


                            • #44
                              Originally posted by EPW View Post
                              SLIC error
                              Down to the exact popup, I get this error. I have some crashes to desktop too, but I do not know how to get crash.txt. I'd like to be of help (this project as well as the source code project has REALLY been impressive...), but I'm not a coder or anything.
                              ---

                              Comment


                              • #45
                                Originally posted by Andrewspriggs View Post
                                Down to the exact popup, I get this error. I have some crashes to desktop too, but I do not know how to get crash.txt. I'd like to be of help (this project as well as the source code project has REALLY been impressive...), but I'm not a coder or anything.
                                Hi Andrew,

                                the slic event popups can be stopped by turning them off in the "options" menu > "advanced" > (or ctrl+p) and uncheck "slic event debug messages".

                                To report a crash:

                                #4 How should I report a bug?

                                Include as much relevant information as you can. If possible explain how to replicate the problem. If appropriate, attaching a screenshot or a savegame is helpful. If the bug involves a crash to desktop, then it is helpful to include the crash log. You can enable crash logging by editing your userprofile.txt (in [Your CTP2 directory]\ctp2_program\ctp\) to set EnableLogs=Yes. The log can then be found at [Your CTP2 directory]\ctp2_program\ctp\logs\crash.txt.
                                Feel free to help with this mod as much as you like. I'm not testing it at the moment and it still needs work before the next AE patch release.
                                Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                                CtP2 AE Wiki & Modding Reference
                                One way to compile the CtP2 Source Code.

                                Comment

                                Working...
                                X