I'm creating this thread because the revision reports just reports changes and the playtest thread really should only
be for experiences (good, bad, crashes).
So this thread will be for problems arising from revision changes that break compiling or bugs detected. I know the
code now has a lot of TODOs in there and I don't have a way of tracking them all down but I'll try to list them here.
CURRENT ISSUES, BUGS, REQUESTS
* Barbarian build lists
* Player[m_owner] = Null
* Invisible Units "revealed"
* Terraform Resouce Bug
* No Piracy Agreements
* AI Tile Imp placement/choice
* Barbs only attack cities
* Barbs ZOC not updating
* Missing savegame graph
* AI sea Invasion Lag
* Brazil scenario persistence
* Turnlength not implemented
* Map Import
* Growth rate
* Vanishing Space planes
* Ingame Menu - New Game Crash
* Empire Manager commerce miscalculates
FIXED ISSUES
* Worker Bug && here
* Unit Upgrades only graphic not DB traits
* Scenario Loading
* Great Library errors
* Unit Herald Rework
* drawTransitionTile memory crash
be for experiences (good, bad, crashes).
So this thread will be for problems arising from revision changes that break compiling or bugs detected. I know the
code now has a lot of TODOs in there and I don't have a way of tracking them all down but I'll try to list them here.
CURRENT ISSUES, BUGS, REQUESTS
* Barbarian build lists
* Player[m_owner] = Null
* Invisible Units "revealed"
* Terraform Resouce Bug
* No Piracy Agreements
* AI Tile Imp placement/choice
* Barbs only attack cities
* Barbs ZOC not updating
* Missing savegame graph
* AI sea Invasion Lag
* Brazil scenario persistence
* Turnlength not implemented
* Map Import
* Growth rate
* Vanishing Space planes
* Ingame Menu - New Game Crash
* Empire Manager commerce miscalculates
FIXED ISSUES
* Worker Bug && here
* Unit Upgrades only graphic not DB traits
* Scenario Loading
* Great Library errors
* Unit Herald Rework
* drawTransitionTile memory crash
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