Originally posted by BureauBert 
Thanks a lot, E! I just upgraded to rev571 build -- no crashes so far, the game runs pretty smoothly (ultra gig map of course, with 10 players, the usual automated crashtest-procedure).
			
		
	Thanks a lot, E! I just upgraded to rev571 build -- no crashes so far, the game runs pretty smoothly (ultra gig map of course, with 10 players, the usual automated crashtest-procedure).
though I wnat to add more detail to my ShowOnMap and fix AI settling...if someone wants to I think revision 571 would be a real good place to realese another playtest version...it has been 7 months now.
			
			
				And an itty-bitty, absolutely minor not-an-issue-at-all: You have included the script.slc from your Civ3-Mod and forgot to out-comment some of the Mod-specific includes, so the game complains about missing SLICs on startup which might threaten less experienced playtesters 
 . At least I hope there will be other playtesters again -- we could need someone testing the unmodded game 
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 . At least I hope there will be other playtesters again -- we could need someone testing the unmodded game 
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